Jurassic
cs-script.net-framework
Jurassic | cs-script.net-framework | |
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6 | 1 | |
857 | 28 | |
- | - | |
2.4 | 4.4 | |
7 months ago | 6 months ago | |
C# | C# | |
MIT License | MIT License |
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Jurassic
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Scripting inside Rimworld with Unity: Impossible? With java it is a 3 liner.
There are quite a lot of ways to run scripting languages in C#. I've no idea what JSR223 is but .NET has DLR for example. There are also multiple libraries: IronPython, NLua, Jint and Jurassic for Javascript. There's also older version of CS-Script working with .NET Framework.
- Can I use JavaScript on unity?
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Compiler project with dotnet
The source code is here: https://github.com/paulbartrum/jurassic
- A few thoughts on Fuchsia security
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Wouldn't it make sense to build a .NET compiler for typescript?
The first step would be compiling TypeScript to JavaScript, and then JavaScript to .NET. It looks like there’s already a tool to do this called Jurassic, but note that it only accepts ES5, not ES6. I wasn’t able to find any tools which support ES6, but TypeScript can compile to ES5 with polyfills, so that’s not the end of the world. (IIRC you might hit performance problems with generators but I might be wrong)
cs-script.net-framework
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Scripting inside Rimworld with Unity: Impossible? With java it is a 3 liner.
There are quite a lot of ways to run scripting languages in C#. I've no idea what JSR223 is but .NET has DLR for example. There are also multiple libraries: IronPython, NLua, Jint and Jurassic for Javascript. There's also older version of CS-Script working with .NET Framework.
What are some alternatives?
Jint - Javascript Interpreter for .NET
NLua - Bridge between Lua and the .NET.
Edge.js - Run .NET and Node.js code in-process on Windows, MacOS, and Linux
ReactJS.NET - .NET library for JSX compilation and server-side rendering of React components
Polly - Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and thread-safe manner. From version 6.0.1, Polly targets .NET Standard 1.1 and 2.0+.
Jering.Javascript.NodeJS - Invoke Javascript in NodeJS, from C#
YoutubeExplode - Abstraction layer over YouTube's internal API
WorkflowEngine - WorkflowEngine.NET - component that adds workflow in your application. It can be fully integrated into your application, or be in the form of a specific service (such as a web service).
FluentValidation - A popular .NET validation library for building strongly-typed validation rules.
LinkCrawler - Find broken links in webpage
Hashids.net - A small .NET package to generate YouTube-like hashes from one or many numbers. Use hashids when you do not want to expose your database ids to the user.
BitSharp