jsmoo
Multi-system, pure JavaScript (& a little AssemblyScript) emulator, with great accuracy and speed. Currently some SNES, NES, GameBoy, Master System, ZX Spectrum, and GameGear support (by raddad772)
SNES
SNES Assembly Programming (by PeterLemon)
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jsmoo | SNES | |
---|---|---|
31 | 7 | |
68 | 189 | |
- | - | |
7.1 | 0.0 | |
about 1 month ago | over 1 year ago | |
JavaScript | Assembly | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jsmoo
Posts with mentions or reviews of jsmoo.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-06.
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Best compiler to write .nes cartridge ROMs for testing my own emulator?
If you really want to use it, I have a bad 65816 assembler at https://github.com/raddad772/jsmoo/blob/main/component/cpu/wdc65816/wdc65816_assembler.js . Just don’t switch it to 65816 mode and it should produce compatible code. I wrote it as a pile of hacks on top of each other and you still need to add an iNES header.
- Starting Game Boy emulator, need a little insight
- Snes, Nes, GameBoy and A26 emulator.
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Trouble with GB Joypad Input
If you want to really verify your CPU, check out https://github.com/raddad772/jsmoo/tree/b3807b55f03cdad2191810b2a770781d73c41870/misc/tests/GeneratedTests/sm83 , a set of 1000 tests per opcode, cycle by cycle, including read and write bus activity, in JSON format. It’s a bit of work to integrate them but there’s no better CPU test. Also you can generate more if you want to by using the code generation portion of the codebase. The only thing it doesn’t really test well is IRQ/halt stuff. It’s pretty common for folks to pass Blargg and still have things uncovered here. Usually things Blargg can’t test, or symmetric errors (flag both set and tested wrong), or corner cases Blargg didn’t think of.
- Help with some roadblocks on my Gameboy emulator.
- Dialogue glitches in The Legend of Zelda Links Awakening
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ZexDoc Hanging
https://github.com/raddad772/jsmoo/tree/main/misc/tests/GeneratedTests/z80 will troubleshoot any issues you have with instructions.
- Why is everybody implementing GameBoy's opcode CD differently?
- Cycle boundary in cycle-exact emulators
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CHIP8 in Vanilla Javascript
Where? If you want to check out other vanilla JavaScript emulators, https://github.com/raddad772/jsmoo
SNES
Posts with mentions or reviews of SNES.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-01.
- SNES Mode 7 scaler and scroller working.....
- ANNOUNCE: 65816 test cases
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Man is the 65c816 a pain to emulate
I've been using tests from here: https://github.com/PeterLemon/SNES/
- What's everyone currently working on?
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Testing emulation of a Ricoh5A22 Cpu (65816)
There are some 65816 tests available here: https://github.com/PeterLemon/SNES/tree/master/CPUTest/CPU
- First success at SNES emulator, running CPU tests
What are some alternatives?
When comparing jsmoo and SNES you can also consider the following projects:
WinUAE - WinUAE Amiga emulator
decaf-emu - Researching Wii U emulation.
kernal64 - A Scala Commodore 64, 128, VIC20, CBM2 and SuperCPU emulator
gb-test-roms - Collection of Game Boy test roms.
ProcessorTests - A language-agnostic JSON-encoded instruction-by-instruction test suite for the 8088, 68000, 65816, 65[c]02 and SPC700 that includes bus activity.
GBA - Game Boy Advance Bare Metal Assembly Programming
CHIP8-Interpreter-Vanilla-Javascript
ruby - A PlayStation emulator written in C++
chippy - Chip8 emulator written in python using pygame
nes-test-roms - Collection of test ROMs for testing a NES emulator.
melonDS - DS emulator, sorta
Ryujinx - Experimental Nintendo Switch Emulator written in C#