jp2a
Converts jpg images to ASCII (by cslarsen)
img2txt
Image to Ascii Text with color support, can output to html or ansi terminal. (by hit9)
Our great sponsors
jp2a | img2txt | |
---|---|---|
9 | 2 | |
609 | 930 | |
- | - | |
0.0 | 10.0 | |
over 6 years ago | almost 6 years ago | |
HTML | HTML | |
GNU General Public License v3.0 only | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jp2a
Posts with mentions or reviews of jp2a.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-22.
- Convert your logo to colorful ASCII-Art (1mn)
- Convert your logo to colorful ASCII-Art
-
Do you know a good site to get ascii for neofetch ?
You can convert images to ASCII using jp2a.
-
All of my computers are named after Clone Wars characters. Here is Hardcase.
Neofetch by default displays your distro’s logo in ASCII art, but you can make it display any text or even images. I used a program called jp2a to convert an image of the clone trooper helmet to ASCII, and then modified it to clean it up a bit and add the colors.
- What program is used for drawing this ascii art?
-
Developing A Game Engine with Perl : Part 2 - Mouse Input
At some point I realized the only way to have the capabilities I wanted in the engine, was to design a graphics & meta editor. Which so far turns out to be basically an MSPaint program that draws in ANSI and contains game meta information. Up until now, I have been relying on procedural code / command line utilities (jp2a, img2txt) to convert jpeg's, gif's & png's images into ANSI, or 3rd party ANSI drawing programs like Moebius ANSI Art Editor
- Svgbob – create a graphical representation of your text diagrams
-
😳 when the linux is sus!
#!/bin/bash # used jp2a to make ascii art https://github.com/cslarsen/jp2a # copied neofetch https://github.com/dylanaraps/neofetch userhost="$USER@$HOSTNAME" # username@hostname echo echo -e " .'.. .',, . \033[1m$userhost\033[0m" echo -n " .;xOOOOOkdo:,' " for i in $(seq 1 ${#userhost}) # print hypens the same length as userhost do echo -n -e "\033[1m-\033[0m" done echo -e "\n .;XXK0OO00KNNO''. \033[1mOS\033[0m: SusOS $(uname -m)" # susOS echo -e " ..0l.;loxxxl;:XK,. \033[1mKernel\033[0m: SusKernel $(uname -r | cut -f1 -d"-")" # kernel echo -e " .kNk..;cc:;,';XN0.. \033[1mUptime\033[0m: $(uptime -p | sed 's/up //')" # uptime echo -e " cXNNNOxddxk0NNNNNl. \033[1mShell\033[0m: $SHELL" # shell echo -e " .KNNNNNNNNNNNNNNNNx. \033[1mDE/WM\033[0m: $XDG_CURRENT_DESKTOP" # de/wm echo -e " cNNNNNNNNNNNNNNNNN0. \033[1mTerminal\033[0m: $(ps -p $(ps -o ppid= -p $PPID) -o comm=)" # terminal echo -e " ONNNNNNNNNNNNNNNNNK. \033[1mCPU\033[0m: $(cat /proc/cpuinfo | grep "model name" | uniq | sed 's/.*: //')" # cpu echo -e " 'XNNNNNNNNNNNNNNNNNX' \033[1mGPU\033[0m: $(lspci | grep VGA | sed 's/.*: //')" # gpu read ramtotal ramused <<< $(free -h --si | grep Mem | sed 's/.*Mem://') # ram echo -e " lNNNNNNNNNNNNNNNNNNN, \033[1mMemory\033[0m: $(echo $ramused | cut -f1 -d" ") / $ramtotal" echo -e " .ONNNx, 'ONNNNNN: " echo -e " .,XNNK. 'XNNNNNc " echo -e " .;ccc,kNNNN: ,XNNNNN: \033[40m \033[41m \033[42m \033[43m \033[44m \033[45m \033[46m \033[47m \033[0m" echo -e " '0XNNNNNXKk. ...oNNNNNN; \033[100m \033[101m \033[102m \033[103m \033[104m \033[105m \033[106m \033[107m \033[0m" echo -e " .'kKXXNNNNNN0. " echo -e " ,kO00Oxd, " # .'.. .',, . # .;xOOOOOkdo:,' # .;XXK0OO00KNNO''. # ..0l.;loxxxl;:XK,. # .kNk..;cc:;,';XN0.. # cXNNNOxddxk0NNNNNl. # .KNNNNNNNNNNNNNNNNx. # cNNNNNNNNNNNNNNNNN0. # ONNNNNNNNNNNNNNNNNK. # 'XNNNNNNNNNNNNNNNNNX' # lNNNNNNNNNNNNNNNNNNN, # .ONNNx, 'ONNNNNN: # .,XNNK. 'XNNNNNc # .;ccc,kNNNN: ,XNNNNN: # '0XNNNNNXKk. ...oNNNNNN; # .'kKXXNNNNNN0. # ,kO00Oxd,
-
Why you should migrate your entire Cloud environment to Oracle Cloud
Yeah bruv. I used a tool called jp2a to take a source image and convert it into ascii art.
img2txt
Posts with mentions or reviews of img2txt.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-30.
- App (Can be Online) That Converts Images into Text
-
Developing A Game Engine with Perl : Part 2 - Mouse Input
At some point I realized the only way to have the capabilities I wanted in the engine, was to design a graphics & meta editor. Which so far turns out to be basically an MSPaint program that draws in ANSI and contains game meta information. Up until now, I have been relying on procedural code / command line utilities (jp2a, img2txt) to convert jpeg's, gif's & png's images into ANSI, or 3rd party ANSI drawing programs like Moebius ANSI Art Editor
What are some alternatives?
When comparing jp2a and img2txt you can also consider the following projects:
neofetch - 🖼️ A command-line system information tool written in bash 3.2+
moebius - Modern ANSI & ASCII Art Editor
ascii-image-converter - A cross-platform command-line tool to convert images into ascii art and print them on the console. Now supports braille art!
ascii_art - A repo for random ASCII images
svgbobrus - Convert your ascii diagram scribbles into happy little SVG
bashtop - Linux/OSX/FreeBSD resource monitor
neofetch-themes - Neofetch configs put into a convinient repository