wine VS components

Compare wine vs components and see what are their differences.

wine

Testing the LoL patches (by jhundley9109)

components

Repository for Bottles components (by bottlesdevs)
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wine components
1 5
0 60
- -
10.0 9.3
about 1 year ago 4 days ago
Shell
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wine

Posts with mentions or reviews of wine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-09.
  • Patches for 64bit update
    5 projects | /r/leagueoflinux | 9 Apr 2023
    Thought I'd give an update on where I am compiling this from source and maybe someone has some further insight. I have recompiled wine-8.5 with the staging patches from wine-staging and the LoL patches included in the AUR file from the OP here. I have put that new version of wine here: https://github.com/jhundley9109/wine/tree/wine-8.5-lol I then recompiled wine using GloriousEggroll's wine compiler (https://github.com/GloriousEggroll/wine-ge-custom) which makes things a lot easier because it creates a virtual machine that can compile wine with both 32 & 64 bit support all within a nice container. I tried to compile the OP's version converting the PKBUILD script to a bash script but ran into dependency problems on Ubuntu 22.04 specifically with libc libraries and a font library for i386 versions. Once I gave up on the dependency hell, I decided to just use GE's wine builder which is much better. Anyhow, I recompiled wine from wine-ge-custom folder with ``` ./makebuild.sh lutris https://github.com/jhundley9109/wine wine-8.5-lol ``` Wait an hour or so... everything goes swimmingly, I get the new .tar.xz file in ```wine-ge-custom/vagrant_share/wine-lutris-wine-8.5-lol-x86_64.tar.xz``` Untar this and then configure Lutris to use the wine64 binary. This is the same binary that should be included from the AUR of OP, identical to /opt/wine-lol-staging/bin/wine64 I can boot into a game in league but it still crashes every 5 seconds - couple of minutes. It no longer gives an error message like it did with previous builds but it does crash. And now sometimes it creates two League Client windows. Another bug I suppose. Hopefully this helps someone else out who would like to try their hand at applying patches!

components

Posts with mentions or reviews of components. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-09.
  • Patches for 64bit update
    5 projects | /r/leagueoflinux | 9 Apr 2023
    I'm also using bottles. We need to wait until a stable wine-lol release is created and added to the bottles runners repo. https://github.com/bottlesdevs/components/tree/main/runners/wine
  • Battle.net Error Intermittent
    1 project | /r/Lutris | 24 Feb 2023
    do you use bottles caffe wine. as far as i know it only works with that wine version here is the link to the one i use https://github.com/bottlesdevs/components/blob/main/runners/wine/caffe-7.18.yml
  • With the release of Flatpak 1.15, it is now possible to play League inside Flatpak using Wine-GE-LoL
    2 projects | /r/leagueoflinux | 25 Oct 2022
  • League in Bottles
    1 project | /r/leagueoflinux | 27 Jul 2022
    Using the official Bottles packages (Flatpak and aur) only the aur has even the possibility to work, because flatpak sandboxing blocks modify_ldt. Same goes for lutris flatpak. So as long flatpak blocks modify_ldt and the wine builds for league requires modify_ldt, it won't be possible to run league inside of a flatpak sandboxing. AFAIK its also not possible to turn off flatpak sandboxing completely. Sauce
  • League on Steam Deck via Bottles, infinite play button loop.
    1 project | /r/leagueoflinux | 9 Jul 2022
    League needs a modified wine version that has access to 16bit code via modify_ldt and won't run without it, as the anti cheat prevents it. Since modify_ldt is bannend inside of flatpak there currently is no way of running league inside of a flatpak. I don't know if the steamos base image has podman installed, but if it did you could try using distrobox to install league inside of a container. If not you need to unlock your System and install the wine-lol script from the aur or install via System installed lutris/bottles.

What are some alternatives?

When comparing wine and components you can also consider the following projects:

lol-for-linux-installer - Script that installs league of legends automagically!