jcap
propeller-vt100-terminal
jcap | propeller-vt100-terminal | |
---|---|---|
1 | 1 | |
12 | 44 | |
- | - | |
7.6 | 0.0 | |
7 months ago | over 2 years ago | |
Propeller Spin | Propeller Spin | |
MIT License | - |
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jcap
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UPDATED - 2-Layer THT PCB/Schematic Review Request
You can also find the KiCAD project here.
propeller-vt100-terminal
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Simple demonstration I hacked together to see if I could use a parallax propeller as a VGA display driver for my Z80 homebrew project
As promised: The schematic I used came from this project by Marco Maccaferri
What are some alternatives?
TileGameLib - TileGameLib is a toolkit for quick and easy development of tile-based, pseudo-8-bit games.
FabGL - ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal
RomWBW - System Software for Z80/Z180/Z280 Computers
detonator - 2D game engine and editor 💥💣
Open and cheap DIY IP-KVM based on Raspberry Pi - Open and inexpensive DIY IP-KVM based on Raspberry Pi
rengfx - lightweight, expressive, extensible multimedia engine
Tamar.ANSITerm - “ANSITerm” provides ANSI escape codes and true color formatting for .NET Core's Console on Linux terminals.
apolune - Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!
command-line-api - Command line parsing, invocation, and rendering of terminal output.