jc141-bash
flathub
jc141-bash | flathub | |
---|---|---|
22 | 114 | |
114 | 1,071 | |
0.0% | 2.2% | |
9.4 | 6.7 | |
6 months ago | 7 days ago | |
Shell | ||
GNU General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jc141-bash
- How can i add mods to a jc141 game?
- Help! Does anyone know how to install johncena141 games on linux?
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My Linux journey has stopped before it even started
that said i would go endeavour os and follow something like this : https://github.com/jc141x/jc141-bash/tree/master/setup
- Valve be nearly single-handedly breaking down barriers
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Do YOUR games work on Linux? (Please include games you would play if they did)
It's been a while but I remember that all the work was at the beginning. I installed a bunch of dependencies and from then on it was just download, launch the script and play. Here's the guide, just click on your distro family https://github.com/jc141x/jc141-bash/tree/master/setup
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Can anyone teach me how to add mods for Total War Warhammer 3 (johncena141)
I figured it out... Extracted the game again, this time I switched to Pop_OS (idk if that changed anything, I tried Ubuntu before) and asked for help on the johncena141 "matrix". It's working now, besides following the tutorial from here, I also executed these three commands as instructed:
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how do i get hollow knight on linux
well ok.. there does seem to be a debian based (ubuntu) setup now on their github page might be worth a try otherwise you'll have to use; Lutris or Bottles or PlayOnLinux etc. with the Windows repack
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Dual boot another Linux distribution on SSD?
jc141-bash/arch.md at master · jc141x/jc141-bash · GitHub
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The "linuxrulez" release of Warhammer 3 did not worked on Ubuntu LTS, I have no idea why
To my surprise, the tutorial page of johncena141 (can I post a link here? The moderators of this sub are on my ass in the last days), https://github.com/jc141x/jc141-bash/tree/master/setup , now they included Ubuntu on their list, literally 4 days ago they were calling Ubuntu a "malware", lol Anyway, there's a couple of recommended terminal commands that installs a bunch of stuff, maybe that's the answer. I will try Mint now, idk if it will change anything, but why the hell not. By the way, do you people recommend any version of Linux that is more oriented towards games? I did a search and found a OS named "Drauger OS", but it looked too complicated for a novice such a myself. I just want the bare minimum to run games, but maybe with time I will learn how to mess up with Linux, the whole "power user" stuff is pretty cool on Android, I can only assume PC goes some levels beyond
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Failed to install the "linuxrulez" release of Total War Warhammer 3 on Ubuntu LTS
I did installed Total War Three Kingdoms on the Endeavor OS after following these tutorials: https://github.com/jc141x/jc141-bash/blob/master/setup/arch.md, downloaded the "johncena141" torrent on 1377x, but the graphics looked weird, washed colors, the smoke effects were all over the place, etc And the game launcher did pointed out the distro was not compatible, Ubuntu is supposed to be the one, etc... That's why I tried "linuxrulez" on Ubuntu, but with no success either way
flathub
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XZ backdoor story – Initial analysis
> Nobody ever even audits the binary contents of flatpaks on flathub (were they actually built from the source? the author attests so!).
IME/IIRC There aren't (or shouldn't be) any binary contents on Flathub that are submitted by the author, at least for projects with source available? You're supposed to submit a short, plain-text recipe instead, which then gets automatically built from source outside the control of the author.
> The Flathub service then uses the manifest from your repository to continuously build and distribute your application on every commit.
https://docs.flathub.org/docs/for-app-authors/submission/#ho...
Usually the recipes should just list the appropriate URLs to get the source code, or, for proprietary applications, the official .DEBs. Kinda like AUR, but JSON/YAML. Easy to audit if you want:
https://github.com/orgs/flathub/repositories
- FOSS software is probably less likely to abuse this, but it just depends how ruthless the publisher is, a lot of people desire to be successful and it's human nature to look for advantages to put yourself above others in competitive environments.
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Flathub – The Linux App Store
I also don't believe third parties maintainers packaging software on flathub is a big issue but I'm also not familiar with how other distro repos trust their maintainers. Hopefully more developers maintain their flatpak themselves (or someone they trust) and get their apps verified. If most apps are verified, warning users of unverified apps might be a good idea.
There's ongoing discussion about splitting open source and proprietary apps in to seperate repos [1]. Additionally having seperate repos for verified and unverified apps might make it more obvious where an app comes from in the cli.
But I don't know how seamlessly an app could transition between being in the third party repo and being in the official repo. Having the user quietly stop receiving updates seems like a bad idea, but automatically migrating might not be desirable either.
I also think flatpaks cli interface needs some work. It is functional but far from distro package managers.
Being verified is especially important for critical apps. Recently someone added malicious versions of apps to the snap store [3]. This lead to people getting their cryptocurrency stolen.
[1] https://github.com/flathub/flathub/issues/691
[2] https://docs.flathub.org/docs/for-app-authors/requirements
[3] https://forum.snapcraft.io/t/temporary-suspension-of-automat...
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Bforartists Flatpak, coming soon to Flathub
That means Linux users can now install Bforartists on any Linux distro easily, regardless of glibc version! https://github.com/flathub/flathub/pull/4295
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Turtle 0.3 released (formerly TurtleGit)
Still having some problems with the flathub build, see https://github.com/flathub/flathub/pull/4082 for the current status.
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TurtleGit released, a git frontend for GNOME and Nautilus
Here is the flathub draft pull request: https://github.com/flathub/flathub/pull/4082
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The first tip to give to any new Linux user should be "do NOT search for, download, and install software on the Web!"
i assume you dont know how flathub works , theirs little or no QC , done flathub is just get told theirs an update for the package , if yo go look at the github repo pes https://github.com/flathub/flathub/pull/4164 for example , only updates the link to the girt repo , theirs 0 code checked
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Who is behind flathub and rpmfusion really?
It all should be written in pages for contributors, read the docs for fusion, and the docs for flathub.
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Flathub just hit 1 billion total downloads
These are criticisms of the flatpak ecosystem as it stands today. Currently, the Firefox ESR package on flathub seems to be caught in limbo or maybe dead. Mozilla publishes both a snap and a flatpak of Firefox latest, but only a snap of the ESR version. This raises the question of why. Have Mozilla chosen to invest more in snaps than in flatpaks? If so, what's their reasoning? (More users on snaps, making it similar to why they put more investment into Windows than Linux? Something else?) If they haven't invested more into snaps than flatpaks, is this a sign that it's harder to maintain flatpaks (or at least on flathub) than snaps? If that's true, I would hope that flatpak/flathub would be soliciting feedback from Mozilla about it.
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VirtualBox as Flatpak
Because that may be very hard to sandbox: https://github.com/flathub/flathub/issues/3366
What are some alternatives?
dwarfs - A fast high compression read-only file system for Linux, Windows and macOS
ZeroTier-GUI - A Linux front-end for ZeroTier
deadbeef - DeaDBeeF Player
Ryujinx - Experimental Nintendo Switch Emulator written in C#
mate-optimus - NVIDIA Optimus GPU switcher
bubblewrap - Low-level unprivileged sandboxing tool used by Flatpak and similar projects
manjarno - Why you shouldn't use Manjaro
flatpak - Linux application sandboxing and distribution framework
openbsd-wip - OpenBSD work in progress ports
steam-runtime - A runtime environment for Steam applications
easyeffects - Limiter, compressor, convolver, equalizer and auto volume and many other plugins for PipeWire applications
us.zoom.Zoom