jaxe
A fully-featured, cross platform XO-CHIP/S-CHIP/CHIP-8 emulator written in C and SDL. (by kurtjd)
chip8-test-suite
A collection of ROM images with tests that will aid you in developing your own CHIP-8, SUPER-CHIP or XO-CHIP interpreter (or "emulator") (by Timendus)
jaxe | chip8-test-suite | |
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4 | 15 | |
30 | 273 | |
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5.9 | 7.3 | |
11 days ago | 6 months ago | |
C | Roff | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jaxe
Posts with mentions or reviews of jaxe.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-06-10.
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I'm working on a physical, handheld CHIP-8 game console. Anyone have suggestions/critiques?
Last year I wrote a CHIP-8 emulator (well to be more accurate, interpreter) to learn more about emulators and computer architecture in general and had a lot of fun with it.
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Seeking clarification on XO-CHIP audio specs
Hey guys, the other day I posted a link to my CHIP-8 emulator in C and SDL and now decided I'm going to implement XO-CHIP support. I got all the non-audio instructions working and it looks and plays great except the audio spec still confuses me.
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CHIP-8/S-CHIP Emulator
The source can be found on GitHub here.
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After working through CS50 and The C Programming Language, I'm looking to start my first educational project. Looking for tips.
Iām working on one now, but trying to add all the bells and whistles: https://github.com/kurtjd/jace
chip8-test-suite
Posts with mentions or reviews of chip8-test-suite.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-01-08.
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Show HN: Fortran Chip-8 Interpreter
This is my first emulator. It is still missing a few bells and whistles like the sound timer, but otherwise it passes the basic tests from Timendus (https://github.com/Timendus/chip8-test-suite). I've also been thinking about making a Fortran dialect suitable for CHIP-8 (https://fortran-lang.discourse.group/t/fortran-chip-8-interp...).
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Beginner, intermediate, and advanced c programming projects
Here is a reddit threadfor documentation resources and apparently the r/EmuDev discord has even more. Personally i used wikipedia and youtube to understand what it was & what it should look like (i remember still not getting it at first) and then Cowgod's Chip-8 Technical Reference as main reference for implementing the Instructions and overall architecture (beware that some instructions are missing key details about flag updating and other stuff another source will need to be used). Then the Chip8-test-suite by Tim Franssen was a godsend for the debugging phase. (you can go to Octo and try out some Chip8 games first if you want) also download some game-roms for testing.
- CHIP-8 test suite v4.1 released
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Chip 9 (impossible opcodes?)
Oh and with "test ROMs" I didn't mean "test with more ROMs", but use ROMs that are actually meant for testing š See for example https://github.com/Timendus/chip8-test-suite
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CHIP-8 Emulator in Golang and WebAssembly
The emulator still has issues but it is largely usable. It passes most of the tests in test ROMs that I have found, in particular the ones here. It also has a simple debugger that actually helped me find issues in my implementation.
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Weird Horizontal Offset In My Chip-8 Emulator Display
thanks alot man! i'll now run the roms in chip8-test-suite...
- CHIP-8 test suite version 4.0 is out
- CHIP-8 test suite version 4.0 has just been released!
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[Chip8] Screen gets wacky after splash screen
If you're at this point in the chip8 process, you may be able to run something like https://github.com/Timendus/chip8-test-suite to identify some common issues such as forgetting to set a flag or doing arithmetic operations slightly wrong. Maybe one of these common issues is the culprit.
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Chip8 test ROM showing not showing correct things.
I'd recommend trying this test ROM instead: https://github.com/Timendus/chip8-test-suite
What are some alternatives?
When comparing jaxe and chip8-test-suite you can also consider the following projects:
chip-walo - CHIP-8 Emulator using C and SDL2.
chip8-test-rom - ROM for testing chip8 emulator
chip-8 - A CHIP-8 Emulator
Octo - A Chip8 IDE
CHIPnGo - A custom-built CHIP-8 hand-held gaming console powered by a STM32 microcontroller.
DEBUG8 - CHIP-8 debugger
chip-8 - A very basic CHIP-8 emulator and assembler in Javascript
chip8Archive - A repository of community-submitted Chip8 programs and their metadata
chip8-pico - A Chip8 interpreter on the Raspberry Pi Pico, with a display and button matrix.
chip8 - Simple chip8 interpreter and debugger written in C++
chip8-book - An introduction to Chip-8 emulation using Rust