javascript-repl-last-call-bbs
readline-sync
javascript-repl-last-call-bbs | readline-sync | |
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1 | 1 | |
1 | 761 | |
- | - | |
0.0 | 10.0 | |
almost 2 years ago | over 1 year ago | |
JavaScript | JavaScript | |
The Unlicense | MIT License |
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javascript-repl-last-call-bbs
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Classic BBS (code in comments)
Ah yeah, I looked into it more and decompiled the game to find that it appears they're using Jint to interpret the Javascript, and from testing with someone's REPL BBS server I can find that it's a pretty well isolated environment. Only ways around it I can think of are by exploiting some vulnerability in the sandbox to do external requests, modding the game itself to update the api, or running a parallel server to do some janky communication through the save state data.
readline-sync
What are some alternatives?
last-call-bbs-server-template - A template repo for custom servers in Last Call BBS.
enquirer - Stylish, intuitive and user-friendly prompts, for Node.js. Used by eslint, webpack, yarn, pm2, pnpm, RedwoodJS, FactorJS, salesforce, Cypress, Google Lighthouse, Generate, tencent cloudbase, lint-staged, gluegun, hygen, hardhat, AWS Amplify, GitHub Actions Toolkit, @airbnb/nimbus, and many others! Please follow Enquirer's author: https://github.com/jonschlinkert
terminal-theme - 🎨 Use a color theme for your code's terminal output
jwt-cracker - Simple HS256, HS384 & HS512 JWT token brute force cracker.
vscode-powertools - A swiss army knife with lots of tools, extensions and (scriptable) enhancements for Visual Studio Code.
botty - A basic conversational bot using socket.io and nodeJS.