kobra
Terasology
kobra | Terasology | |
---|---|---|
3 | 18 | |
20 | 3,629 | |
- | 0.4% | |
6.9 | 8.7 | |
11 months ago | 5 days ago | |
Cuda | Java | |
- | Apache License 2.0 |
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kobra
- Kobra: A 3D Rendering Engine
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Path Tracing Engine
I have been working on a rendering engine for quite some months now. It primarily focuses on raytracing with OptiX (later plan to add GLSL/compute shader and Vulkan RTX) and is oriented towards advanced research in graphics. I would like to hear what others think of this project, and what they would like to see from something like this.
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Path Tracer Project
I've been working on a path tracer for the past few weeks, and I think I've got it to a presentable state. However, I feel like there is still a lot I could do, both in terms of image quality and performance. Any tips or cool things I could implement?
Terasology
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Lessons from Open-Source Game Projects
Terasology - Minecraft-inspired voxel game. Java
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Looking for opensource projects to contribute.
terasology?
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Is this game dead? Also, how do you run? I can't figure it out.
An alternative if you like: submit a quick feature request at https://github.com/MovingBlocks/Terasology/issues to describe the desire and the potential fix to add settings for it. Might be nobody gets to it for a while, but we'll mark it as encouraging and see - similar things have happened from the same in the past!
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Minetest: An open source voxel game engine
There is also Terasology - a Minecraft-like voxel game with fancy graphics: https://terasology.org/
- [D] Ethics of minecraft stable diffusion
- Terasology – open-source voxel world
- Thanks for the reminder Minecraft
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What (hopefully free) games should we play in our honors video game class?
You might be interested in looking into a few Minecraft clones if price is a concern - Minetest is the most well known one from what I've heard but I was recommended Terasology a few years back.
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Understanding AI for coders: Tabnine (your alternative to GitHub Copilot)
A fine reason for them to bork the useful-java-links case, I guess, but your argument falls over for the 3rd link: https://github.com/MovingBlocks/Terasology/blob/develop/LICE... and the sidebar widget correctly says "Apache-2.0 license"
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Please update the list of Open Source Voxel Engines on the Wiki
Terasology has active contributions, but the link to it is super old. terasology.org should be the current. I think the GitHub link is correct, though.
What are some alternatives?
pbrt-v3 - Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Open-Realms-of-Stars - 4X Strategy game
mitsuba3 - Mitsuba 3: A Retargetable Forward and Inverse Renderer
ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena
CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.
maven-jpackage-template - Sample project illustrating building nice, small cross-platform JavaFX or Swing desktop apps with native installers while still using the standard Maven dependency system.
wscli - word search CLI 🆎
Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch
Game-Engine-12-2013 - 🔒 Archived. Side scrolling shoot-them-up style game prototype.
GreenLightning - High performance microservice runtime
Minetest - Minetest is an open source voxel game-creation platform with easy modding and game creation