kobra
Game-Engine-Development-Series
kobra | Game-Engine-Development-Series | |
---|---|---|
3 | 1 | |
20 | 70 | |
- | - | |
6.9 | 2.8 | |
11 months ago | about 1 year ago | |
Cuda | C++ | |
- | GNU General Public License v3.0 or later |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kobra
- Kobra: A 3D Rendering Engine
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Path Tracing Engine
I have been working on a rendering engine for quite some months now. It primarily focuses on raytracing with OptiX (later plan to add GLSL/compute shader and Vulkan RTX) and is oriented towards advanced research in graphics. I would like to hear what others think of this project, and what they would like to see from something like this.
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Path Tracer Project
I've been working on a path tracer for the past few weeks, and I think I've got it to a presentable state. However, I feel like there is still a lot I could do, both in terms of image quality and performance. Any tips or cool things I could implement?
Game-Engine-Development-Series
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How to make a Game Engine | Source Code on GitHub
The source code is available at the following address: https://github.com/PardCode/GroundEngine
What are some alternatives?
pbrt-v3 - Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
mitsuba3 - Mitsuba 3: A Retargetable Forward and Inverse Renderer
OGSR-Engine - OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.
ezEngine - An open source C++ game engine.
ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena
xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Terasology - Terasology - open source voxel world
Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine.