itconfig-rs VS salak.rs

Compare itconfig-rs vs salak.rs and see what are their differences.

itconfig-rs

Easy build a configs from environment variables and use it in globally. (by icetemple)

salak.rs

A multi layered configuration loader and zero-boilerplate configuration parser. (by leptonyu)
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itconfig-rs salak.rs
1 1
0 28
- -
0.0 3.0
almost 2 years ago over 2 years ago
Rust Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

itconfig-rs

Posts with mentions or reviews of itconfig-rs. We have used some of these posts to build our list of alternatives and similar projects.

salak.rs

Posts with mentions or reviews of salak.rs. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing itconfig-rs and salak.rs you can also consider the following projects:

PackSquash - 📦 Minecraft: Java Edition resource and data pack optimizer which aims to achieve the best possible compression, performance and protection, improving pack distribution, storage and in-game load times.

config-rs - ⚙️ Layered configuration system for Rust applications (with strong support for 12-factor applications).

shadow-rs - A build-time information stored in your rust project.(binary,lib,cdylib,dylib)

confy - 🛋 Zero-boilerplate configuration management in Rust

envy - deserialize env vars into typesafe structs with rust

swhkd - Sxhkd clone for Wayland (works on TTY and X11 too)

env_wrapper - A wrapper around std::env to facilitate testing.

dotenv-linter - ⚡️Lightning-fast linter for .env files. Written in Rust 🦀