isle
A work-in-progress decompilation of LEGO Island (1997) (by isledecomp)
spidey-decomp
By krystalgamer
isle | spidey-decomp | |
---|---|---|
3 | 1 | |
1,643 | 20 | |
3.8% | - | |
9.9 | 9.8 | |
6 days ago | 4 days ago | |
C++ | C | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
isle
Posts with mentions or reviews of isle.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-05-10.
-
Spider-Man (Neversoft) Decompilation Project Progress Checkpoint – May 2024
I've been working on a similar project (LEGO Island decompilation). We've developed an extensive set of annotations and corresponding tools that facilitate matching the assembly/binary:
https://github.com/isledecomp/isle/tree/master/tools
We've been considering creating a separate project/repository for the tools since they might be interesting for other projects such as yours as well.
- Lego Island Decompilation
spidey-decomp
Posts with mentions or reviews of spidey-decomp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-05-10.
-
Spider-Man (Neversoft) Decompilation Project Progress Checkpoint – May 2024
> We've been considering creating a separate project/repository for the tools since they might be interesting for other projects such as yours as well.
Happy to use anything that makes my life easier! I myself also started to prototype some tools - https://github.com/krystalgamer/spidey-decomp/tree/master/to... - but didn't get much far. I see there's quite a bit of overlap so I might integrate them on my workflow
Curious to know about `patch_c2.py` it mentions a bugged warning. Is that patch just to remove the warning or something deeper?