iris
Librum
iris | Librum | |
---|---|---|
10 | 45 | |
324 | 3,498 | |
0.0% | 2.5% | |
3.1 | 9.8 | |
10 months ago | 17 days ago | |
C++ | C++ | |
Boost Software License 1.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
iris
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High level overview of my custom game engine
Not sure what the original comment was, but the engine is in C++ and open source https://github.com/irisengine/iris
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C++ Show and Tell - September 2022
A cross platform 3D game engine. Supports rendering, physics, job system and scripting https://github.com/irisengine/iris
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Anyone know any good game engine renderer design books /articles? Like renderer architecture and patterns not just implementation of what a renderer does like shadows, outlines etc.
RenderCommand
- My custom game engine, been developing on and off for a few years
- My custom game engine, been developing on and off for the last few years
Librum
- Apple should learn from open source project
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Librum: Open-Source e-book platform
>Why should they have to justify providing free software?
They don't, but they have to be honest about what they're presenting. There's this shitty motte-and-bailey situation in open source where their website ( https://librumreader.com/ ) looks like marketing for a serious application - but the moment you treat it like a serious application, people are like "it's free, why are you treating it like a serious application?".
Look:
>Simplicity
>Focus on what actually matters, using a simple and straight forward interface.
>Your time is too valuable to be wasted on complex applications.
What does the tone here convey? Is it "this is just a cool project I wrote"?
- Librum: Simple, Open Source, Free E-Book Reader
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Looking for opensource designers
Thank you for reading, here are links to the project if you want to take a look: Our current website: https://librumreader.com The client application: https://github.com/Librum-Reader/Librum
- Looking for opensource developers
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Github actions - Handle "heavy" dependencies
Hey, I want to add CI to a project that depends on a big framework and some smaller linux libraries (https://github.com/Librum-Reader/Librum). I have a command that installs all dependencies on ubuntu, but it takes some minutes to install all of these libraries.
- React / Js developers for an opensource project
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Looking for advice on financial problems with opensource applications
Thank you in advance for any advice on this topic (For some context, here is my project's github repository: (https://github.com/Librum-Reader/Librum)
What are some alternatives?
Dependencies - A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
koodo-reader - A modern ebook manager and reader with sync and backup capacities for Windows, macOS, Linux and Web
HexCtrl - Fully-featured Hex Control written in C++/MFC.
calibre - The official source code repository for the calibre ebook manager
StrToNum - String to Number conversion constexpr library, for char and wchar_t strings.
Librum-Server - The Librum server
particle-life - A simple program to simulate artificial life using attraction/reuplsion forces between many particles
Tasker - A commitment tracker desktop app that tracks the progress of your tasks with mouse, keyboard and audio hooks.
DependencyViewer
KrakenZPlayground - Fun interaction and play with NZXT Kraken Z AIOs
clauf - A C interpreter developed live on YouTube