iola
🔄 iola: Command-line socket client with REST API. (by pvarentsov)
NetCoreServer
Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution (by chronoxor)
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iola | NetCoreServer | |
---|---|---|
5 | 2 | |
148 | 2,488 | |
- | - | |
2.9 | 6.3 | |
7 months ago | 8 days ago | |
TypeScript | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
iola
Posts with mentions or reviews of iola.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-05.
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Iola: CLI tool that allows to test socket servers via REST API clients
I would like to share the iola project. It is a CLI tool that allows you to test socket servers via a unified REST API.
- Iola – Socket Client with REST API
- iola - a tool that allows to test socket-based API servers via REST API
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iola - Socket client with Rest API
GitHub: https://github.com/pvarentsov/iola
- iola - a socket client with rest api
NetCoreServer
Posts with mentions or reviews of NetCoreServer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-03.
- Networking lib/framework for multiplayer servers ?
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I need help figuring out a networking solution for a real-time project.
The tricky part is finding libraries that support multicast - most games don't use it. I found this though: https://chronoxor.github.io/NetCoreServer/