io-sim
Haskell's IO simulator which closely follows core packages (base, async, stm). (by input-output-hk)
threepenny-gui
GUI framework that uses the web browser as a display. (by HeinrichApfelmus)
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io-sim | threepenny-gui | |
---|---|---|
2 | 6 | |
24 | 425 | |
- | - | |
8.9 | 0.0 | |
9 days ago | 18 days ago | |
Haskell | Haskell | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
io-sim
Posts with mentions or reviews of io-sim.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-16.
-
What can I do in Haskell? UwU
It is implemented using our own io-sim library: https://github.com/input-output-hk/io-sim - which I hope to put on Hackage in future.
threepenny-gui
Posts with mentions or reviews of threepenny-gui.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-16.
-
What can I do in Haskell? UwU
Maybe? https://github.com/HeinrichApfelmus/threepenny-gui
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What practice programs or knowledge should I learn to do "real" projects in Haskell
Not if you use my Threepenny-gui library. š
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Is threepenny-gui really reactive?
If you really want FRP, use Obelisk (based on Reflex-Dom. I will call just say "Obelisk" to refer to Obelisk's dependencies Reflex-Dom, Reflex,... too). I like the author of threepenny-gui and the library has the great advantages of not needing GHCJS (Obelisk does not need GHCJS either theoretically but I do not know how easy it currently is to make it work without) nor Nix. But the library was originally built as a non-FRP library and it has been lacking essential FRP combinators for a long time.
When I look at the different examples included with threepenny-gui, I get the impression that they have not designed their programs reactively. For instance, if you see Mouse.hs, you see that they are saying
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How is it going with desktop apps nowadays? What happened to wxHaskell?
The threepenny-gui library is probably best if you just want a simple way to make GUIs. However, it doesn't really do desktop GUIs as such: it displays your GUI as a webpage running on localhost. However, it does work pretty well with Electron, which gives you a desktop application.
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Best UI Toolkit for generating UI elements at runtime
For this purpose, I normally use threepenny-gui, which can be used with Electron. (As it happens, that combination is what Iām using for my current Haskell program.)
What are some alternatives?
When comparing io-sim and threepenny-gui you can also consider the following projects:
Gifcurry - š The open-source, Haskell-built video editor for GIF makers.
ltk - Leksah Toolkit
nanovg - NanoVG Haskell bindings
free-game - The free game engine
assimp - Haskell FFI bindings for Assimp
imagemagick - haskell imagemagick bindings
pianola
UISF - A Haskell arrowized FRP library for GUIs
lgtk - Lens-based Gtk interface
xdot - xdot library for Haskell
nixos-manager - Manage your NixOS packages and configuration via a simple, intuitive UI
maxent-learner-hw - A tool for automatically inferring phonotactic grammars from a lexicon and using those grammars to generate random text