interword-c64 VS waka-waka-land

Compare interword-c64 vs waka-waka-land and see what are their differences.

interword-c64

Interword Commodore 64 source code (by mvindahl)

waka-waka-land

A quick tile-based map exploration game implemented using the HTML5 Canvas (by mschaef)
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interword-c64 waka-waka-land
1 1
6 9
- -
3.3 10.0
5 months ago about 2 years ago
JavaScript
- Eclipse Public License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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interword-c64

Posts with mentions or reviews of interword-c64. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-31.
  • Ask HN: What was being a software developer like about 30 years ago?
    3 projects | news.ycombinator.com | 31 Oct 2022
    Did a my first paid software development pretty much exactly 30 years ago, specifically I was hired to port a word processor from the Amiga to the Commodore 64. So my experience is mostly related to the word of 8-bit home computers, already a dying world by then, and I wouldn't be able to tell how working in an office was like as a was still in school at the time and it was a side project.

    The source code is here, by the way: https://github.com/mvindahl/interword-c64

    Still, a few general observations about that particular corner and that particular time of software development:

waka-waka-land

Posts with mentions or reviews of waka-waka-land. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-31.
  • Ask HN: What was being a software developer like about 30 years ago?
    3 projects | news.ycombinator.com | 31 Oct 2022
    Completely agreed. The tile based graphics that pushed the limits of a mid-80's computer (and in some cases required special hardware) can now be done off the cuff with totally naive code in a matter of a couple hours:

    https://github.com/mschaef/waka-waka-land

    There's lots more room these days for developing the story, etc. if that's the level of production values you wish to achieve.

What are some alternatives?

When comparing interword-c64 and waka-waka-land you can also consider the following projects:

alphaman-src - Source code to the 1995 DOS roguelike game Alphaman