Ask HN: What was being a software developer like about 30 years ago?

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • waka-waka-land

    A quick tile-based map exploration game implemented using the HTML5 Canvas

  • Completely agreed. The tile based graphics that pushed the limits of a mid-80's computer (and in some cases required special hardware) can now be done off the cuff with totally naive code in a matter of a couple hours:

    https://github.com/mschaef/waka-waka-land

    There's lots more room these days for developing the story, etc. if that's the level of production values you wish to achieve.

  • interword-c64

    Interword Commodore 64 source code

  • Did a my first paid software development pretty much exactly 30 years ago, specifically I was hired to port a word processor from the Amiga to the Commodore 64. So my experience is mostly related to the word of 8-bit home computers, already a dying world by then, and I wouldn't be able to tell how working in an office was like as a was still in school at the time and it was a side project.

    The source code is here, by the way: https://github.com/mvindahl/interword-c64

    Still, a few general observations about that particular corner and that particular time of software development:

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  • alphaman-src

    Source code to the 1995 DOS roguelike game Alphaman

  • > Iā€™m not old enough to know how much that affected full computers

    I recently helped someone open source a roguelike they wrote in the 90s - https://github.com/superjamie/alphaman-src

    The source is terse as you describe, some parts are written in assembly, and strings are actually one big string with functions that extract substrings. There isn't a clear PRINT statement in the whole program.

    All of this because he wanted the source to fit on one floppy.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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