inox2d
Google Web Toolkit
inox2d | Google Web Toolkit | |
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9 | 18 | |
180 | 1,475 | |
3.9% | 0.4% | |
8.9 | 7.9 | |
21 days ago | 7 days ago | |
Rust | Java | |
GNU General Public License v3.0 or later | - |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
inox2d
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What are you rewriting in rust?
I'm writing Inox2D, which is kind of a rewrite of Inochi2D in Rust. The aim is to reach more use-cases such as web with WASM and even potentially embedded development, but at the very least an implementation in a low-level non-garbage-collected language.
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What's everyone working on this week (27/2023)?
Inox2D, an experimental native Rust implementation of Inochi2D.
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What type of projects do you use Rust for?
inox2d - official experimental reimplementation of Inochi2D, an open-source alternative of Live2D for animating 2D puppets in various contexts such as games or vtubing. inox2d isn't really meant to be a replacement over the current implementation, but more of a complementary one that extends it's use-cases, for example embedded devices and web integration with WASM.
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OpenGL crates: gl vs glow vs glium
Hey, I'm working on inox2d which uses glow.
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Splitting a big struct impl into multiple files?
For example, I wouldn't want to separate this into multiple files, would make it harder to see where all the deserialization logic is.
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More on OOP: Polymorphism this time
For example, I'm working on Inox2D, a reimplementation of Inochi2D in Rust.
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"My Reaction to Dr. Stroustrup’s Recent Memory Safety Comments"
I absolutely get that. It was actually very clear in a project of mine. I work on inox2d which is a native implementation of Inochi2D in Rust (Inochi2D being a FOSS puppet animation system, like Live2D which is used by vtubers and light novel engines notably).
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Is coding in Rust as bad as in C++? A practical comparison
For example, on my Inox2D project, I was using serde to deserialize some JSON payload. But that came with some hacks I had to do, like have a temporary struct that gets converted to the final one because it wasn't possible to serialize it by itself, and add extra-dependencies to make the system extensible while also supporting external structures I used like Arena from the indextree crate.
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Help getting started with open source
You can find it at https://github.com/Inochi2D/inox2d. If you know stuff about OpenGL and low-level rendering in general I'd really appreciate some help as I myself am very new to this stuff.
Google Web Toolkit
- New Release of GWT 2.11.0
- Setris – Tetris with Sand Physics
- Creating a incremental game in Java
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A front-end programming language that don't need html/css, do you know one ?
But there are frameworks like GWT or Vaadin for Java, but none of them really took off afaik, I've never seen a job posting with either of these.
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More on OOP: Polymorphism this time
FYI, in Java there's this old framework called GWT (Google Web Toolkit) which I use daily at my job. It provides a Java frontend solution which compiles Java to Javascript. (absolutely cursed)
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please change the name..
In a Google repo somewhere
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Creating a data collection website with Java
Technically, the poster could use something like google web toolkit, which translates java into javascript, but I'm not sure I'd recommend it: https://www.gwtproject.org
- TeaVM
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Smallest boilerplate state management library?
I have not much experience with React and other frontend techs, last time I did something in that space I used GWT... (to be honest, I choose flutter because I wanted to avoid touching JS).
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Google Web Toolkit (GWT) 2.10.0 released
For more detail, see the commit log.
What are some alternatives?
inochi2d - Inochi2D reference implementation aimed at rendering 2D puppets that can be animated in real-time (using eg. facial capture).
Spring Boot - Spring Boot
halloy - IRC application written in Rust
jwt - Java Web Toolkit
prima - PRIMA is a package for solving general nonlinear optimization problems without using derivatives. It provides the reference implementation for Powell's derivative-free optimization methods, i.e., COBYLA, UOBYQA, NEWUOA, BOBYQA, and LINCOA. PRIMA means Reference Implementation for Powell's methods with Modernization and Amelioration, P for Powell.
Spring - Spring Framework
signrs
Quartz - Code for Quartz Scheduler
tensorken - A fun, hackable, GPU-accelerated, neural network library in Rust, written by an idiot
PrimeFaces - Ultimate Component Suite for JavaServer Faces
dotfiles
ZK - ZK is a highly productive Java framework for building amazing enterprise web and mobile applications