inlyne
bevy_ui_dsl
inlyne | bevy_ui_dsl | |
---|---|---|
8 | 1 | |
978 | 51 | |
2.2% | - | |
9.0 | 5.3 | |
1 day ago | 2 months ago | |
Rust | Rust | |
MIT License | - |
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inlyne
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Servo announces grant from the NLnet Foundation
The closest thing currently is probably https://github.com/trimental/inlyne which differs in two ways: it only support markdown not arbitrary HTML, and it renders to screen rather to an image. But it's a good start.
IMO the main blocker for web rendering in Rust right now is better text layout, and in particular support for embedding non-text content within text ala `display: inline-block`. If/when that is implemented I think we'll be able to do a decent job of rendering basic web pages.
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Looking for this. html + css rendering through wgpu.
Specifically the conversion happens here
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clap_completion help requested
Using a cargo-xtask task to generate them as a manual step (inlyne currently does this)
- Inlyne - a GPU powered, browserless, markdown + html viewer
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[Media] Version 0.3 of Inlyne - An interactive markdown renderer written entirely in Rust
Checkout github.com/trimental/inlyne if you're interested in this project or try it yourself with cargo install inlyne. Happy to answer any questions.
- a crate for rendering HTML to an image buffer?
- Show HN: Inlyne, a GPU powered, browser-less, Markdown previewer
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[Media] I created a gpu-powered markdown & basic html renderer using comrade, winit & wgpu
If you wanna know more check the [GitHub homepage](https://github.com/trimental/inlyne) or play with cargo install inlyne
bevy_ui_dsl
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Looking for this. html + css rendering through wgpu.
Others have already mentioned inlyne and blitz, however given that you're interested in combining web UI with game/wgpu rendering you may be more interested in bevy_ui (and the higher level APIs like bevy_ui_dsl and belly that sit on top of this). Bevy UI is working on a HTML model and is specifically designed to integrate with Bevy's main game renderer and other infrastructure. It's worth noting that a 0.11 release of Bevy of due in next few days, and that UI is going to be a strong focus of the 0.12 release cycle: which should lead to significant development of bevy_ui, and either a doubling down on the "HTML-like UI" approach or a pivot to a new approach.
What are some alternatives?
vim-markdown-composer - An asynchronous markdown preview plugin for Vim and Neovim.
belly - Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`
to-html - Utilities for making the colo documentation
vizia - A declarative GUI library written in Rust
rustic - rustic - fast, encrypted, and deduplicated backups powered by Rust
accesskit - UI accessibility infrastructure across platforms and programming languages
cef - Safe Wrapper Around the Chromium Embedded Framework (WIP)
taffy - A high performance rust-powered UI layout library
rust-cssparser - Rust implementation of CSS Syntax Level 3
vello - An experimental GPU compute-centric 2D renderer.
blitz - High performance HTML and CSS renderer powered by WGPU