inks2d VS mistreevous

Compare inks2d vs mistreevous and see what are their differences.

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inks2d mistreevous
4 1
45 45
- -
8.1 8.5
8 months ago 23 days ago
TypeScript TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

inks2d

Posts with mentions or reviews of inks2d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-08.

mistreevous

Posts with mentions or reviews of mistreevous. We have used some of these posts to build our list of alternatives and similar projects.
  • Help with waiting periods in behaviour trees
    1 project | /r/gamedev | 13 Oct 2022
    I have been working on developing a behaviour tree library for a little while now (https://github.com/nikkorn/mistreevous) but i'm having trouble figuring out how to handle waiting periods and was hoping to get some advice from actual game devs.

What are some alternatives?

When comparing inks2d and mistreevous you can also consider the following projects:

phaser3-docs - Phaser 3 API Documentation

handtrack.js - A library for prototyping realtime hand detection (bounding box), directly in the browser.

koala-engine - Game engine made with HTML5 + Typescript

hal9 - Hal9 — Programmatic access to Hal9

not-my-cows - A canvas game experiment - "Outer space has unleashed its fury! Protect your live stock, your livelihood, your home. It's all you've got left..."

kaboom.js - 💥 JavaScript game library

js-canvas-boilerplate - Boilerplate project for interactive graphics using HTML5 2D Canvas. Accompanied by a tutorial.

super-mario-typescript - Meth Meth Method's "Writing Super Mario in JavaScript" series, in TypeScript

ai - Build AI-powered applications with React, Svelte, Vue, and Solid

game-engine - Game engine made with HTML5 + Typescript [Moved to: https://github.com/lorenzo774/koala-engine]

fixelart - Tool to fix AI-generated pixelart!