inkgd VS Rakugo-Dialogue-System

Compare inkgd vs Rakugo-Dialogue-System and see what are their differences.

inkgd

Implementation of inkle's Ink in pure GDScript for Godot, with editor support. (by ephread)

Rakugo-Dialogue-System

Inspired by Ren'Py, Rakugo is a project aiming to provide a way to make narrative-based games on Godot easily. Simplify your project, if it is a visual novel, point and click, RPG, interactive text game or many other styles and blends of styles. (by rakugoteam)
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inkgd Rakugo-Dialogue-System
6 4
288 206
- 3.4%
5.3 7.1
3 months ago about 2 months ago
GDScript GDScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

inkgd

Posts with mentions or reviews of inkgd. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-25.

Rakugo-Dialogue-System

Posts with mentions or reviews of Rakugo-Dialogue-System. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-13.

What are some alternatives?

When comparing inkgd and Rakugo-Dialogue-System you can also consider the following projects:

godot-ink - Ink integration for Godot Engine.

godot-tool_button - Easily add buttons to the Godot inspector.

ink - inkle's open source scripting language for writing interactive narrative.

Voxel-Core - Voxel plugin for the Godot game engine!

godot-behavior-tree-plugin - Behavior Tree implementation for the Godot Engine as an addon in pure GDScript

GViNT - A Godot Engine toolkit for story-focused content scripting. Implements a minimalistic declarative scripting language that's directly translated into GDScript for seamless integration with arbitrary Godot systems. It emphasizes flexibility and customizability, and can be configured to suit the specific needs of a project.

triple-triad-godot - Re-implementation of Triple Triad from Final Fantasy VIII. Made with Godot 3

godot-engine.supabase - A lightweight addon which integrates Supabase APIs for Godot Engine out of the box.

godot-click-through-transparent-window - A demo project for the Godot Engine that features a transparent window with click-through capability. [Moved to: https://github.com/atadenizoktay/godot-click-through-transparent-window]

godot-gamelevels-blueprint - Create a blueprint in Godot Engine to organize levels/rooms of a game and their interconnections. Useful for metroidvanias or non-linear games.

Mutters - A framework for building bot brains.

Stamina-Game - Essai de jeux vidéos, à l'abandon car implémenter le systeme de multijoueur la dedans reviendrai à tout recréer...