individual-color-variation
shinpokered
individual-color-variation | shinpokered | |
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7 | 14 | |
14 | 190 | |
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0.0 | 9.0 | |
almost 2 years ago | 6 days ago | |
Assembly | Assembly | |
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individual-color-variation
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Bi-Weekly Questions Thread
No, ICV doesn't change shiny rate. I don't know if your game is safe with all of this, but I can definitely tell you that there is already a patch that incorporates RP, FP and ICV. You can get it from here - https://github.com/TheGag96/individual-color-variation/releases - after that you can slap the shiny rate increase patch on it, start a new game, and well, pray that everything works. It should work, but NDS patching is finicky and with that many patches risk increases.
Yes this exists for Platinum here
the xdelta patch is available to download from here. are you having trouble applying this patch? if so, we can help if you're more specific about the issue.
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Individually-Unique Colors mod for Inclement Emerald and Following Platinum!
What you'd be changing is a constant in the file tableprinter.d over in the Gen 4 version of the mod. If you're doing this for a Gen 4 game, change MAX to whatever number you want, then follow the build instructions (which involves installing a D compiler). You can shortcut things by just replacing the table in an already-patched ROM, if you do some fiddling.
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I've ported my individual colors mod to HeartGold!
Patch download
shinpokered
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ROM Hacks need better documentation
It's not all bad. You still occasionally have devs who write 15k word, 34-page readme files while eschewing social media in favor of old web forums.
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Pokemon Green DX Full Color reproduction cart?
Rom Patch
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Bi-Weekly Questions Thread
Ideally I would like to combine the Gen 2 graphics hack with the temporary field move implementation of HMs from Shin Pokemon (as well as the running shoes and quick bike+rod features) as I feel like that would be the ultimate near-vanilla Pokemon Yellow experience. Unfortunately I have no programming knowledge so I am unable to accomplish this myself.
The Lite releases of Shin Pokemon include a pretty detailed recreation of JP-Blue in english. It's probably the most accurate one around. It even bothers to convert all the units in the pokedex entries back to metric.
Gen 1 - Shin Pokemon Red/Blue/Green Gen 2 - Perfect Crystal 2020 patch
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Creating the Ultimate Recommendation Thread, Day 1: Red, Green, Blue, and Yellow.
Date of last update: 20 days ago https://github.com/jojobear13/shinpokered
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Pokemon Yellow - I now have all 8 badges, defeated the Elite Four, caught the 3 legendary birds, and just caught MewTwo. The overall plan is to max out this save file, but, I've got a lot of work ahead of me 😅
Here’s the GitHub link
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Pokemon Red Disassembly ROMHack (Adapting an existing function to create a new function, AICheckifHPBelowFraction to AICheckifHPEqualorAboveFraction)
Okay, at a keyboard now. Let's look at the modified function in Shin Pokemon.
- Shin Pokemon has a hotfix - version 1.19.1 (both master and lite)
What are some alternatives?
pokeemerald - disassembly of Pokémon Emerald
pokefirered - Decompilation of Pokémon FireRed/LeafGreen
DS-Pokemon-Rom-Editor - New DS Pokemon ROM Editor, based on Nømura's 2020 edition. Expanded with loads of new features, bugfixes and better usability.
pokeemerald - Decompilation of Pokémon Emerald
ccdocs
EvoYellow - Hack in progress to make all pokemon follow and evolve.
pokeemerald - disassembly of Pokémon Emerald
universal-pokemon-randomizer - Public repository of source code for the Universal Pokemon Randomizer
LWDR - LightWeight D Runtime targeting ARM Cortex CPUs
pokefirered - Decompilation of Pokémon FireRed/LeafGreen
rpp-backup - This repo is for Red++ v3, which is the latest playable version. The repo for v4 is not in a playable state at the moment, but dev will be resuming soon.