in-one-weekend VS RayTracingRust

Compare in-one-weekend vs RayTracingRust and see what are their differences.

RayTracingRust

A simple CPU ray tracer written in Rust (by LevKruglyak)
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in-one-weekend RayTracingRust
5 2
0 21
- -
4.2 1.5
about 2 years ago about 1 year ago
Rust Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

in-one-weekend

Posts with mentions or reviews of in-one-weekend. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-17.

RayTracingRust

Posts with mentions or reviews of RayTracingRust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-21.

What are some alternatives?

When comparing in-one-weekend and RayTracingRust you can also consider the following projects:

Thruster - A fast, middleware based, web framework written in Rust

iced - A cross-platform GUI library for Rust, inspired by Elm [Moved to: https://github.com/iced-rs/iced]

hello-world.rs - 🚀Memory safe, blazing fast, configurable, minimal hello world written in rust(🚀) in a few lines of code with few(1092🚀) dependencies🚀

Hirrolot

nebulae - A multi-threaded, configurable, Nebulabrot renderer

semver-trick - How to avoid complicated coordinated upgrades

metalang99 - Full-blown preprocessor metaprogramming

rfcs - RFCs for changes to Rust

bevy - A refreshingly simple data-driven game engine built in Rust

wrend - A framework-agnostic Rust/WASM + WebGL2 Rendering library, compatible with calling from both Rust and JavaScript on the web.

zero-to-production - Code for "Zero To Production In Rust", a book on API development using Rust.

proc-macro-workshop - Learn to write Rust procedural macros  [Rust Latam conference, Montevideo Uruguay, March 2019]