imtui
Taskflow
imtui | Taskflow | |
---|---|---|
13 | 24 | |
2,835 | 9,552 | |
- | 1.0% | |
1.0 | 7.9 | |
6 days ago | 9 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
imtui
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Textual Web: TUIs for the Web
Check this out - https://github.com/ggerganov/imtui - it's imgui for tui, and I guess one can compile it as wasm and run there!
- Is a graphics library necessary for a "game" that just uses ascii characters similar to dwarf fortress? If so, suggestions?
- Show HN: Text-based UI (TUI) for a Slack client (mock)
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Alternative to ncurses for modern C++ (TUI)
Curses is the de facto TUI base, but there is no de facto standard C++ wrapper around curses. Google has FlatUI, FTXUI and Notcurses are popular, imtui is directly inspired by Dear ImGui. The list goes on and on, there are plenty of popular TUI libraries that all build upon Curses.
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14 great tips to make amazing CLI applications
This can be as easy as wrapping a simple stdin/stdout loop with rlwrap, all the way to using full featured TUI libraries like bubbletea (golang), textual (python) or imtui (c++).
- ImTui: Immediate Mode Text-Based User Interface C++ Library
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How do I draw a triangle of any shape, form or size in the console?
Second case is trickier. You probably want to check imtui or similar APIs.
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Libraries
imtui
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Is there a de-facto standard of C++ TUI library?
I wouldn't call it standard, but https://github.com/ggerganov/imtui is pretty cool. It puts https://github.com/ocornut/imgui over ncurses.
Taskflow
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Improvements of Clojure in his time
For parallel programming nowadays, personally I reach for C++ Taskflow when I really care about performance, or a mix of core.async and running multiple load balanced instances when I’m doing more traditional web backend stuff in Clojure.
- Taskflow: A General-Purpose Parallel and Heterogeneous Task Programming System
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How to go from intermediate to advance in C++?
Also, you can take a look to good libraries. The problem is that very often libraries are heavily templated, so It could be hard. For example, I like the style of the Taskflow library, I think is very clear, is relatively small, while makes use of more advanced techniques: https://github.com/taskflow/taskflow
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gcl v1.1 released - Graph Concurrent Library for C++
Cool. Thanks! How does it compare to taskflow?
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std::execution from the metal up - Paul Bendixen - Meeting C++ 2022
I've not seen yet, but it's been a bit since I looked last, any evidence of being able to build a computation graph and "save" it to re-run on new inputs. Something like https://github.com/taskflow/taskflow
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Proper abstraction for this?
It seems you're describing something a generic parallel task framework. Check taskflow for a production ready example https://github.com/taskflow/taskflow/blob/master/
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That one technology, question, or skill you never learned, and now you are haunted by during every new job conversation...
- https://github.com/taskflow/taskflow (I recommend to learn it first since its API and documentation are excellent)
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Parallel Computations in C++: Where Do I Begin?
If you want some sort of "job" system, where you submit items to a some sort of queue to be processed in parallel, try searching for a thread pool - there isn't one in the standard library, but there's about a million implementations online. There are more complicated versions of that idea, that describe computation as a directed acyclic graph, such as taskflow.
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High level overview of my custom game engine
The tooling decisions affect engine design though. For example if you want to have visual representation of job graph as it happened in specific frame of interest you need to pass the information around about job relationships and output it to a tool of choice. For example see https://github.com/taskflow/taskflow
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Is there any good reason not to build an open-source C++ project on Intels oneTBB?
I am aware of DAGs of task based threading library like Taskflow and HPX however the benefit they have is not obvious to me, as the following sequential section depends on the parallel part being completed fully. If you want to suggest elaboration on the benefits of this approach would be welcome.
What are some alternatives?
FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang
tbb - oneAPI Threading Building Blocks (oneTBB) [Moved to: https://github.com/oneapi-src/oneTBB]
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
tensorflow - An Open Source Machine Learning Framework for Everyone
notcurses - blingful character graphics/TUI library. definitely not curses.
HPX - The C++ Standard Library for Parallelism and Concurrency
libyui - Libyui is a widget abstraction library providing Qt, GTK and ncurses frontends. Originally it was developed for YaST but it can be used in any independent project.
C++ Actor Framework - An Open Source Implementation of the Actor Model in C++
typer - Typer, build great CLIs. Easy to code. Based on Python type hints.
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
awesome-tuis - List of projects that provide terminal user interfaces
libunifex - Unified Executors