import-maps VS grunt

Compare import-maps vs grunt and see what are their differences.

import-maps

How to control the behavior of JavaScript imports (by WICG)
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import-maps grunt
45 17
2,629 12,259
0.8% 0.1%
3.1 3.7
5 months ago 5 months ago
JavaScript JavaScript
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

import-maps

Posts with mentions or reviews of import-maps. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-22.
  • It is hard to avoid JavaScript
    1 project | news.ycombinator.com | 25 Feb 2024
    Long time huge fan of JS. I appreciate your calling out the multi-paradigm aspect; having these first class functions & prototype based inheritance has been so flexible.

    TC39 has done a great job shaping the language over the years. New capabilities are usually well thought out & integrate well. Async await has been amazing.

    The one major miss that makes me so sad and frustrated is modules; js has gotten better everywhere except it's near requirement for build tooling. Being able to throw some scripts on a page and go is still an unparalleled experience in the world, is so direct & tactile an experience. EcmaScript Modules was supposed to improve things, help get us back, but imports using url specifiers made the whole thing non-modular, was a miss. We're still tangled & torn. Import-maps has finally fixed but it's no where near as straightforward, and it still doesn't work in workers, which leaves us infuriatingly shirt of where the past was. https://github.com/WICG/import-maps/issues/2

  • 'Mother of all breaches' data leak reveals 26B account stolen records
    1 project | news.ycombinator.com | 26 Jan 2024
    makes sure your app is getting the download it expects. Adoption is probably pretty minimal though. https://developer.mozilla.org/en-US/docs/Web/Security/Subres...

    I think the big thing making this unlikely though is that very few folks use cdns these days. We designed ESM as a module system for the language, but then took a good fraction of a decade to build import-maps, to let us actually use modules in a modular way. Good news, we can finally use modules modularly! https://caniuse.com/import-maps

    Bad news? Oh import-maps only works for the simplest case. Doesn't work in webworkers/service workers. https://github.com/WICG/import-maps/issues/2

    The point is that single page apps almost always are bundled together, as using CDNs hasn't even been technically possible.

    Also, CDNs are kind of somewhat pointless, now that http caches are partitioned by origin (for security reasons). They might have better anycast infrastructure to get the content out faster, but without the caching there's no inherent advantage. The user will download the same jquery file again in each site they go to, no already having it cached anymore. Bah humbug!

  • Rails Frontend Bundling - Which one should I choose?
    5 projects | dev.to | 22 May 2023
  • ESM dynamic imports
    1 project | /r/Angular2 | 16 May 2023
  • JavaScript import maps are now supported cross-browser
    14 projects | news.ycombinator.com | 3 May 2023
    https://github.com/WICG/import-maps/issues/2
  • We Added Package.json Support to Deno
    2 projects | news.ycombinator.com | 20 Mar 2023
    Bare specifiers has been the tragedy of ESM. Nice module syntax... that is utterly u deoyable & which has had to have awful de-modularizing specifiers hard-coded into each file to make it work. Abominable sin to introduce "modules" to JS/es2015 then spend a decade dragging everyone along with no story for how to have modular modules.

    Import-maps are like "here" to fix this on the web... finally... except they only are shipping to the happiest sunniest easiest case, with Web Workers being totally shit out of luck in spite of some very simple straightforward suggested paths forward. https://github.com/WICG/import-maps/issues/2

    I think Deno is making pretty good tradeoffs along the way here. This looks like package.json at surface level, but there is a nightmare of complexity under the surface. Typescript, ESM, cjs all have various pressures they create & in Node it's just incredibly tight & tense dealing with packaging, where-as Deno's happy path of Typescript first does not slowly tatters one over time. It really has been super pleasant being free of the previous world, and having something much more web-platform centric, more intented, with less assembly & less building, and more doing the actual coding.

    I really hope import-maps eventually get broader support. Maybe this long-dwelling webworker issue should be brought up with WinterCG.

  • Import maps 101
    3 projects | dev.to | 10 Jan 2023
    Import maps proposal
  • You Might Not Need Module Federation: Orchestrate your Microfrontends at Runtime with Import Maps
    8 projects | dev.to | 5 Jan 2023
    The concept of Import Maps was born in 2018 and made its long way until it was declared a new web standard implemented by Chrome in 2021 and some other browsers.
  • Getting an "import file" syntax right for ArkScript
    1 project | /r/ProgrammingLanguages | 24 Nov 2022
    For package managers, you can use something like import maps to let the user specify which path points to what package, and resolve it properly.
  • Deno 1.28: Featuring 1.3M New Modules
    12 projects | news.ycombinator.com | 14 Nov 2022
    Huh. I was about to complain that this breaks with web standards, but apparently it's being proposed as a standard feature: https://github.com/WICG/import-maps

    Interesting!

grunt

Posts with mentions or reviews of grunt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-26.
  • How to improve page load speed and response times: A comprehensive guide
    8 projects | dev.to | 26 Feb 2024
    Many web pages use CSS and JavaScript files to handle various features and styles. Each file, however, requires a separate HTTP request, which can slow down page loading. Concatenation comes into play here. It involves combining multiple CSS or JavaScript files into a single file. As a result, pages load faster, reducing the time spent requesting individual files. Gulp, Grunt, and Webpack are some of the tools that can assist you in speeding up the concatenation process. They enable seamless merging of many files during development, ensuring deployment readiness.
  • Build a Vite 5 backend integration with Flask
    11 projects | dev.to | 25 Feb 2024
    Once you build a simple Vite backend integration, try not to complicate Vite's configuration unless you absolutely must. Vite has become one of the most popular bundlers in the frontend space, but it wasn't the first and it certainly won't be the last. In my 7 years of building for the web, I've used Grunt, Gulp, Webpack, esbuild, and Parcel. Snowpack and Rome came-and-went before I ever had a chance to try them. Bun is vying for the spot of The New Hotness in bundling, Rome has been forked into Biome, and Vercel is building a Rust-based Webpack alternative.
  • Understanding package.json II: Scripts
    2 projects | dev.to | 5 Jul 2023
    Keep scripts independent: Keep your scripts independent of each other to avoid dependency issues. If you need to run one script after another, use a task runner like Gulp or Grunt to define tasks and their dependencies.
  • JavaScript Module Bundlers and all that Jazz ✨
    6 projects | dev.to | 26 Mar 2023
    Browserify was great at bundling scripts, but what if we need to transform code - Say compile CoffeeScript to JavaScript, for this, a new group of tools for the web was born, which focussed on running code transforms. These are usually called task runners, and the most popular ones are Grunt and Gulp.
  • The Emperor's New Library
    5 projects | dev.to | 13 Feb 2023
    What we see, a decade ago, are that many of the "popular" libraries, frameworks, and methods, not surprisingly, have gone by the wayside, a lot that have remained in current code as difficult-to-removemodernize legacy cruft (Bower, Gulp, Grunt, Backbone, Angular 1, ...), and then we have the small minority that are still here. Some that remain have had their utility lessened/questioned by platform and language improvements (jQuery, lodash, ...), but very, very few exist that are the same now as they were then. Another fun historical reference: issue #118 of "JavaScript Weekly" (February 22, 2013) includes a first link out to asm.js.
  • Which tool for bundling ts and sass in a plain old php website
    1 project | /r/PHPhelp | 7 Dec 2022
  • Who still uses Grunt.js?
    1 project | dev.to | 9 Sep 2022
    Grunt.js is a favorite tool of mine, while it's most commonly viewed as a (legacy) build system, I've found it to be a fairly robust CLI framework for designing local and automated tasks and still actively develop tasks to this day.
  • userscript-modules-template
    3 projects | /r/userscripts | 10 Jul 2022
    User script template that acts as module and tries to simulate imports. I built this to help me develop my user scripts, after learning about Grunt, and I thought I should share.
  • Supercharge your CSS with Tailwind
    5 projects | dev.to | 4 Apr 2022
    With the pre-processors, you can shrink your CSS and increase reuse through variables. In almost all working cases, it will be an improvement above vanilla CSS. There are also implementations now, via PostCSS, that add vendor prefixes for you. The major drawback is, of course, that you have to compile your CSS beforehand; usually done via part of your tooling such as Grunt or Gulp.
  • How to replace webpack & babel with Vite on a legacy React Typescript project
    11 projects | dev.to | 25 Mar 2022
    As far as build tools go I remember how popular Grunt was when it was first released, then it was Gulp, and Babel came along to help you add new us features and get them working on older browsers.

What are some alternatives?

When comparing import-maps and grunt you can also consider the following projects:

esbuild - An extremely fast bundler for the web

gulp - A toolkit to automate & enhance your workflow

es-module-shims - Shims for new ES modules features on top of the basic modules support in browsers

parcel - The zero configuration build tool for the web. 📦🚀

importmap-rails - Use ESM with importmap to manage modern JavaScript in Rails without transpiling or bundling.

Rollup - Next-generation ES module bundler

esm.sh - A fast, smart, & global CDN for modern(es2015+) web development.

webpack - A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.

single-spa - The router for easy microfrontends

Broccoli - Browser compilation library – an asset pipeline for applications that run in the browser

deno - A modern runtime for JavaScript and TypeScript.

webpack-dashboard - A CLI dashboard for webpack dev server