imgui-sfml
cimgui
imgui-sfml | cimgui | |
---|---|---|
8 | 14 | |
1,045 | 1,343 | |
0.3% | 1.6% | |
8.0 | 7.0 | |
2 months ago | 13 days ago | |
C++ | Lua | |
MIT License | MIT License |
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imgui-sfml
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SFML 2.6.0 is out!
Is there any way to do imgui-sfml with Vulkan right now?
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Game UI
I would probably use SFML for the actual game stuff and then ImGui with ImGui-SFML for any GUI like components (menus etc.).
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Im having trouble compiling SFML & ImGui
Imgui-sfml from https://github.com/eliasdaler/imgui-sfml (as shown on the link)
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hi guys! has anyone got a sfml menu and could give me a repo ?
You could try https://tgui.eu/ it's simple to use. There's also IMGUI and the SFML binding for it https://github.com/eliasdaler/imgui-sfml
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SFML Library for Creating Applications
Here's a working SFML implementation which is really easy to get going.
- To understand SFML transformations (sf::Transformable)
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Using dear imgui with SDL2
I can recommend the SFML bindings for dear ImGUI: https://github.com/eliasdaler/imgui-sfml
- Is there some kind of repository / collection of classes that are very universal, but don't fit into the original source?
cimgui
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Beside SDL, is there an easier way to just show a custom rectangle with text, cross-platform?
I would recommend C bindings for the Dear ImGui (https://github.com/cimgui/cimgui)
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ImGui or text rendering libraries
For GUI, there are lots, most well-known of course being Dear Imgui, for which people have made auto-generated C bindings. Another mature but a lot simpler option is Nuklear, as others have mentioned. Even more minimalistic (it's just 1KLOC) is microui. There are a lot more, just google "imgui library c".
- Steps to setup cimgui on windows 10.
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Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
DearIMGUI has both an unofficial C wrapper and a new official C binding generator. I have personally used the CIMGUI wrapper with C99 apps using the Direct3D11 backend and it works great. The new API is started by the DearIMGUI creator but is still adding features that are available in CIMGUI.
Unofficial C API - https://github.com/cimgui/cimgui
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Create a Window in C/Where to Begin
I would give ImGui a look, it is technically a c++ api, but there is a plain c version https://github.com/cimgui/cimgui/tree/docking_inter which is a free cross platform gui toolset
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Imgui Zig bindings(based on ZGui)
Whilst this is great. I have a (slightly dumb) question -What advantage does using these bindings give us over just using the generated C IMGUI bindings (cimgui) directly in Zig??Especially given the fact that that the latter are autogenerated from the original C++ IMGUI.
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What ImGUI library would work well with programs written in C?
cimgui
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Ideas for fast UI that can be easily rendered using OpenGL
This is worth a look: https://github.com/cimgui/cimgui
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Are there any cross-platform GUI libraries out there?
Dear ImGui is a C++ library, however a C port exists.
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Should I switch to python after learning the basics of C?
Explore GUI frameworks for C Here's another and another
What are some alternatives?
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Zig-ImGui - Zig bindings for ocornut/imgui, generated using cimgui/cimgui
implot - Immediate Mode Plotting
harfbuzz - HarfBuzz text shaping engine
zig-upaya - Zig-based framework for creating game tools and helper apps
tmxlite - lightweight C++14 parser for Tiled tmx files
lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
TGUI - Cross-platform modern c++ GUI
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
imgui_sdl - ImGuiSDL: SDL2 based renderer for Dear ImGui
raylib - A simple and easy-to-use library to enjoy videogames programming