imgui-sfml VS SelbaWard

Compare imgui-sfml vs SelbaWard and see what are their differences.

SelbaWard

A collection of SFML drawables (by Hapaxia)
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imgui-sfml SelbaWard
8 1
1,045 198
0.3% -
8.0 7.8
2 months ago 3 months ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

imgui-sfml

Posts with mentions or reviews of imgui-sfml. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-21.

SelbaWard

Posts with mentions or reviews of SelbaWard. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-05.

What are some alternatives?

When comparing imgui-sfml and SelbaWard you can also consider the following projects:

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

TGUI - Cross-platform modern c++ GUI

implot - Immediate Mode Plotting

tmxlite - lightweight C++14 parser for Tiled tmx files

harfbuzz - HarfBuzz text shaping engine

Thor - SFML Extension with various game programming features, like particles, animations, vector operations

RichText - Rich text class for SFML2. Allows the user to draw lines of text with different styles and colors.

cimgui - c-api for imgui (https://github.com/ocornut/imgui) Look at: https://github.com/cimgui for other widgets

Candle - 2D lighting for SFML

tileson - A modern and helpful cross-platform json-parser for C++, used for parsing Tiled maps.