ice VS eRPC

Compare ice vs eRPC and see what are their differences.

ice

All-in-one solution for creating networked applications with RPC, pub/sub, server deployment, and more. (by zeroc-ice)

eRPC

Efficient RPCs for datacenter networks (by erpc-io)
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ice eRPC
3 2
1,975 823
0.5% 1.1%
9.8 4.6
3 days ago 18 days ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ice

Posts with mentions or reviews of ice. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-22.
  • The Rise and Fall of Corba (2006)
    1 project | news.ycombinator.com | 1 Jul 2023
    We still don't have anything that can do what CORBA could do. gRPC doesn't even come close.

    If you are interested in this type of technology, I recommend looking at ZeroC's Ice. https://zeroc.com

    It's CORBA with all the warts removed, and a lot of other useful stuff added.

  • Strive for simplicity: sanctions, transactions and a big refactoring
    2 projects | dev.to | 22 Sep 2022
    Are you saying: “This solution does not look particularly great”? Well, there's more. The system was not just your average, boring product, it was a modern and fancy distributed system, so it used a framework called Zeroc Ice. This is an RPC framework that also provides deployment configuration, service discovery, SSL encryption and more. By itself it’s rather interesting, but in our case it was used almost everywhere. Majority of the functions in the system were exposed as RPCs, which made them effectively globally visible. And they could call other RPCs and they called even more. And every call produced some side effects that were quite often used in condition expressions of “Algorithms” defined with DSL. These conditions were of course quite heavily nested. As a result, even though we could see in the monitoring interface which steps were already passed, it was almost impossible to tell what would happen next.
  • A structured p2p network implemented over WASM and WebRTC (pure Rust)
    2 projects | /r/rust | 21 Jul 2022
    What is ICE? In-circuit emulation? RPC framework?

eRPC

Posts with mentions or reviews of eRPC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-02.
  • Are You Sure You Want to Use MMAP in Your Database Management System?
    3 projects | news.ycombinator.com | 2 Jul 2023
    The most common example is DPDK [1]. It's a framework for building bespoke networking stacks that are usable from userspace, without involving the kernel.

    You'll find DPDK mentioned a lot in the networking/HPC/data center literature. An example of a backend framework that uses DPDK is the seastar framework [2]. Also, I recently stumbled upon a paper for efficient RPC networks in data centers [3].

    If you want to learn more, the p99 conference by ScyllaDB has tons of speakers talking about some interesting challenges.

    [1] https://www.dpdk.org/.

    [2] https://github.com/scylladb/seastar

    [3] https://github.com/erpc-io/eRPC

  • Zero-copy network transmission with io_uring
    3 projects | news.ycombinator.com | 31 Jan 2022
    My side project has been to rewrite https://github.com/erpc-io/eRPC which does RPCs over UDP with some congestion control supposedly quite fast. Paper: https://www.usenix.org/system/files/nsdi19-kalia.pdf. I never got the code to work in AWS; I believe the author focused on Mellanox NICS but that's not really commodity H/W, which is where my interests lay.

    So I dug into it .. and well I'll have my own library soon. I should be able to send UDP w/o congestion control sometime this week.

    eRPC uses DPDK (100% user space NIC TX/RX control) plus the author's own other ideas to get performance. Since I'm getting into NICs + DPDK (in a serious way i.e this much more involved than vanilla sys/socket.h I/O) way, way late in the game, I hope and believe DPDK is, in the medium term, the better way to go than to turn to kernel improvements in for I/O.

    Like others, getting the kernel out of the way, with pinned threads seems cleaner if one can develop from scratch.

    This library will be a part of something bigger, however, a key architecture point for many people is: I got a RPC/packet/message. Now should I:

    * process it in-place e.g. on the thread that was doing RX?

    * delegate it to another core?

    * if I delegate .. to whom?

    * If I delegate how do I get a response back?

    In DPDK I believe these are easier to decide and well-manage in code.

What are some alternatives?

When comparing ice and eRPC you can also consider the following projects:

erpc - Embedded RPC

protobuf - Protocol Buffers - Google's data interchange format [Moved to: https://github.com/protocolbuffers/protobuf]

PrimeHack-Updater - An Updater for PrimeHack

liburing

nativefier - Make any web page a desktop application

bakelite - Bakelite is a utility that makes it simple to communicate with your firmware.

SteamLauncher - A LaunchBox/BigBox plugin designed to allow games and/or roms to be easily launched through Steam.

netty-incubator-transport-io_uring

steam-buddy - A web interface for managing Steam remotely

FlatBuffers - FlatBuffers: Memory Efficient Serialization Library

rings - Rings is a structured peer-to-peer network implementation using WebRTC, Chord DHT, and full WebAssembly (WASM) support.

areg-sdk - AREG is an asynchronous Object RPC framework to simplify multitasking programming by blurring borders between processes and treating remote objects as if they coexist in the same thread.