Cache | swift-log | |
---|---|---|
2 | 7 | |
2,893 | 3,311 | |
0.4% | 1.7% | |
6.3 | 4.9 | |
about 1 month ago | 6 days ago | |
Swift | Swift | |
NOASSERTION | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cache
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Trouble building for ios device
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "com_github_buildbuddy_io_rules_xcodeproj", sha256 = "564381b33261ba29e3c8f505de82fc398452700b605d785ce3e4b9dd6c73b623", url = "https://github.com/buildbuddy-io/rules_xcodeproj/releases/download/0.9.0/release.tar.gz", ) http_archive( name = "cgrindel_rules_spm", sha256 = "03718eb865a100ba4449ebcbca6d97bf6ea78fa17346ce6d55532312e8bf9aa8", strip_prefix = "rules_spm-0.11.0", url = "https://github.com/cgrindel/rules_spm/archive/v0.11.0.tar.gz", ) load( "@cgrindel_rules_spm//spm:defs.bzl", "spm_pkg", "spm_repositories", ) load( "@cgrindel_rules_spm//spm:deps.bzl", "spm_rules_dependencies", ) spm_rules_dependencies() load( "@com_github_buildbuddy_io_rules_xcodeproj//xcodeproj:repositories.bzl", "xcodeproj_rules_dependencies", ) xcodeproj_rules_dependencies() load( "@build_bazel_rules_apple//apple:repositories.bzl", "apple_rules_dependencies", ) apple_rules_dependencies() load( "@build_bazel_rules_swift//swift:repositories.bzl", "swift_rules_dependencies", ) swift_rules_dependencies() load( "@build_bazel_rules_swift//swift:extras.bzl", "swift_rules_extra_dependencies", ) swift_rules_extra_dependencies() load( "@build_bazel_apple_support//lib:repositories.bzl", "apple_support_dependencies", ) apple_support_dependencies() spm_repositories( name = "swift_pkgs", platforms = [ ".macOS(.v10_15)", ], dependencies = [ spm_pkg( url = "https://github.com/apple/swift-log.git", exact_version = "1.4.2", products = ["Logging"], ), spm_pkg( url = "https://github.com/pointfreeco/swift-composable-architecture.git", exact_version = "0.43.0", products = ["ComposableArchitecture"], ), spm_pkg( name = "Bow", url = "https://github.com/bow-swift/bow.git", exact_version = "0.8.0", products = ["Bow", "BowEffects", "BowOptics"], ), spm_pkg( url = "https://github.com/grpc/grpc-swift.git", exact_version = "1.7.3", products = ["GRPC"], ), spm_pkg( url = "https://github.com/hyperoslo/Cache", exact_version = "6.0.0", products = ["Cache"], ), ], )
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SwiftUI jobs with low compensation?
For data storage, we have a caching layer that receives data from the cloud and stores it both in memory and on device. Then there is a pub model that notifies listeners when the data has been updated. it's pretty simple but works great! I like hyperoslo's implementation for cache: https://github.com/hyperoslo/Cache For units, we just build a protocol for the internet piece and provide the data locally. We cache the unit test data in a different folder on device and it all works seamlessly. I think the hardest part there was intercepting the HTTP requests and forking to the local test data. The key there was implementing a URLProtocol subclass.
swift-log
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Swift for C++ Practitioners, Part 1: Intro and Value Types
How recent were your experiences?
The server-side Swift ecosystem has matured over the past few years, with specific attention from teams at Apple.
For example, regarding JSON, there has been a rewrite of the JSON encoder/decoder that results in a 200% - 500% speed up in deserialization! You can read about the (still ongoing) improvements to Foundation at https://github.com/apple/swift-foundation
Regarding logging, Apple has been pushing the development of community around the swift-log package at https://github.com/apple/swift-log. Maybe you’ve seen this, but just wanted to share!
One last thing: the Swift VSCode extension is actually really good! Not sure when you used it last, but I’ve been using it on a regular basis and it’s been great — and is only getting better. Here’s the link to the extension if you’re curious: https://marketplace.visualstudio.com/items?itemName=sswg.swi...
It’s true that Swift has had its various issues, but there’s a very real push by the core team and community to bring the language to new heights and places. Cross-platform support is getting better and better (check out what The Browser Company is doing with Swift on Windows) and a big source of performance bottlenecks are being addressed with the development of non-copyable and non-escaping (Rust-like move-only types)!
Sorry that’s a lot, but I just wanted to point out that there’s a lot of hope in Swift and really interesting things are happening for the project!
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Swift outside the Apple ecosystem?
Also, Apple seems to be putting a ton of work into the Swift-on-server ecosystem. They've released packages for things like tracing, metrics, service discovery, logging, etc. And most of those are basically shared interfaces, and then Apple (or the community) will write backend implementations, like one for statsd which implements the stuff from swift-metrics.
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When to use os_log vs print?
I liked os.log, but since I'm doing swift services on Linux I moved to SwiftLog. It's kind of bare bones, but you can attach it to different back ends. I'm just dumping logs to a file. Apple has made it open source.
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How to log only in debug mode? including network logs
Does anyone have experience with this? I've seen people mentioning to use Cocoalumberjack but not sure if its the right package (meaning if its not overkill). Apple have an open source logging library as well for this.
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Trouble building for ios device
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "com_github_buildbuddy_io_rules_xcodeproj", sha256 = "564381b33261ba29e3c8f505de82fc398452700b605d785ce3e4b9dd6c73b623", url = "https://github.com/buildbuddy-io/rules_xcodeproj/releases/download/0.9.0/release.tar.gz", ) http_archive( name = "cgrindel_rules_spm", sha256 = "03718eb865a100ba4449ebcbca6d97bf6ea78fa17346ce6d55532312e8bf9aa8", strip_prefix = "rules_spm-0.11.0", url = "https://github.com/cgrindel/rules_spm/archive/v0.11.0.tar.gz", ) load( "@cgrindel_rules_spm//spm:defs.bzl", "spm_pkg", "spm_repositories", ) load( "@cgrindel_rules_spm//spm:deps.bzl", "spm_rules_dependencies", ) spm_rules_dependencies() load( "@com_github_buildbuddy_io_rules_xcodeproj//xcodeproj:repositories.bzl", "xcodeproj_rules_dependencies", ) xcodeproj_rules_dependencies() load( "@build_bazel_rules_apple//apple:repositories.bzl", "apple_rules_dependencies", ) apple_rules_dependencies() load( "@build_bazel_rules_swift//swift:repositories.bzl", "swift_rules_dependencies", ) swift_rules_dependencies() load( "@build_bazel_rules_swift//swift:extras.bzl", "swift_rules_extra_dependencies", ) swift_rules_extra_dependencies() load( "@build_bazel_apple_support//lib:repositories.bzl", "apple_support_dependencies", ) apple_support_dependencies() spm_repositories( name = "swift_pkgs", platforms = [ ".macOS(.v10_15)", ], dependencies = [ spm_pkg( url = "https://github.com/apple/swift-log.git", exact_version = "1.4.2", products = ["Logging"], ), spm_pkg( url = "https://github.com/pointfreeco/swift-composable-architecture.git", exact_version = "0.43.0", products = ["ComposableArchitecture"], ), spm_pkg( name = "Bow", url = "https://github.com/bow-swift/bow.git", exact_version = "0.8.0", products = ["Bow", "BowEffects", "BowOptics"], ), spm_pkg( url = "https://github.com/grpc/grpc-swift.git", exact_version = "1.7.3", products = ["GRPC"], ), spm_pkg( url = "https://github.com/hyperoslo/Cache", exact_version = "6.0.0", products = ["Cache"], ), ], )
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Recommended library to log to file at high velocity?
I ended up modifying https://github.com/apple/swift-log, and added a LogHandler impls to dump to SQLite, os_log, Crashlytics, internal metrics APIs, etc.
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Dangerous Logging in Swift
This is Foundation API, not Swift stdlib. One thing Swift probably can do, is to have the first parameter typed as `StaticString`. I am not sure if the header for NSLog has enough annotations to do so.
OTOH: https://github.com/apple/swift-log
What are some alternatives?
HanekeSwift - A lightweight generic cache for iOS written in Swift with extra love for images.
swift-nio - Event-driven network application framework for high performance protocol servers & clients, non-blocking.
Carlos - A simple but flexible cache
SwiftyBeaver - Convenient & secure logging during development & release in Swift 4 & 5
Dollar - A functional tool-belt for Swift Language similar to Lo-Dash or Underscore.js in Javascript
async-http-client - HTTP client library built on SwiftNIO
RocketData - A caching and consistency solution for immutable models.
rules_xcodeproj - Bazel rules for generating Xcode projects.
MGCacheManager - A delightful iOS and OS X Networking Cache Managing Class
swift-statsd-client - metrics backend for swift-metrics that uses the statsd protocol
Track - Track is a thread safe cache write by Swift. Composed of DiskCache and MemoryCache which support LRU.
grpc-swift - The Swift language implementation of gRPC.