Cache
Dollar
Cache | Dollar | |
---|---|---|
2 | - | |
3,006 | 4,259 | |
0.5% | -0.0% | |
6.9 | 4.4 | |
5 months ago | 11 months ago | |
Swift | Swift | |
NOASSERTION | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cache
- Trouble building for ios device
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SwiftUI jobs with low compensation?
For data storage, we have a caching layer that receives data from the cloud and stores it both in memory and on device. Then there is a pub model that notifies listeners when the data has been updated. it's pretty simple but works great! I like hyperoslo's implementation for cache: https://github.com/hyperoslo/Cache For units, we just build a protocol for the internet piece and provide the data locally. We cache the unit test data in a different folder on device and it all works seamlessly. I think the hardest part there was intercepting the HTTP requests and forking to the local test data. The key there was implementing a URLProtocol subclass.
Dollar
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Tracking mentions began in Dec 2020.
What are some alternatives?
RocketData - A caching and consistency solution for immutable models.
SwiftStructures - Examples of commonly used data structures and algorithms in Swift.
MGCacheManager - A delightful iOS and OS X Networking Cache Managing Class
R.swift - Strong typed, autocompleted resources like images, fonts and segues in Swift projects
Disk - Easily persist structs, images, and data on iOS
DeepDiff - 🦀Amazingly incredible extraordinary lightning fast diffing in Swift
HanekeSwift - A lightweight generic cache for iOS written in Swift with extra love for images.
Pencil - Super lightweight DB written in Swift.
Track - Track is a thread safe cache write by Swift. Composed of DiskCache and MemoryCache which support LRU.
ExSwift
SPTPersistentCache - Everyone tries to implement a cache at some point in their iOS app’s lifecycle, and this is ours.
PinpointKit - Send better feedback