hsudoku VS reflex-sdl2

Compare hsudoku vs reflex-sdl2 and see what are their differences.

hsudoku

A native gtk sudoku game written in haskell (by mmsbrggr)

reflex-sdl2

A minimal host for sdl2 based reflex apps. (by schell)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
hsudoku reflex-sdl2
- -
33 26
- -
0.0 0.0
almost 7 years ago about 3 years ago
Haskell Haskell
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hsudoku

Posts with mentions or reviews of hsudoku. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hsudoku yet.
Tracking mentions began in Dec 2020.

reflex-sdl2

Posts with mentions or reviews of reflex-sdl2. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning reflex-sdl2 yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing hsudoku and reflex-sdl2 you can also consider the following projects:

aeson-tiled - Aeson instances for Tiled map editor types

gloss-game - A convenience wrapper around the Gloss library to make writing games in Haskell even easier

dominion - A Dominion simulator in Haskell

ActionKid - A video game framework for haskell

layers-game - A prototypical 2d platform game

SFML - Low level Haskell bindings for SFML 2.x

Tic-Tac-Toe - :x: :o: TicTacToe in Haskell.

netwire-input-glfw - MonadInput instances for GLFW based netwire programs

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

yampa2048 - 2048 game clone using Yampa FRP library

ecstasy - :pill: a GHC.Generics-based entity component system