expanse
NanoLimbo
expanse | NanoLimbo | |
---|---|---|
1 | 2 | |
29 | 236 | |
- | - | |
0.0 | 6.0 | |
5 months ago | 21 days ago | |
Java | Java | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 only |
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expanse
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I Think I've Overdone It
There are people who have succeeded to some degree at “sharding” Minecraft servers which spreads out load across multiple instances. Bungeecord and other proxy servers accomplish this to some degree by splitting worlds and there is a project on GitHub looking to split single worlds across multiple servers, but it hasn’t been worked on in a few years :/ https://github.com/hrznstudio/expanse
NanoLimbo
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We built a Minecraft protocol reverse proxy
The solution I think of is to send the players to a limbo-type server (where the minimum needed packets are sent back and forth, minimizing resource usage). There are various implementations out there: https://www.spigotmc.org/resources/nanolimbo.86198/
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Limbo server on pterodactyl panel (WISP)
I use this one https://github.com/Nan1t/NanoLimbo
What are some alternatives?
spark - A performance profiler for Minecraft clients, servers, and proxies.
ForcePacks - Velocity plugin that kicks players who don't accept the server resourcepack
VanillaCord - VanillaCord – IP Forwarding support for Vanilla Minecraft Servers
gomint - GoMint is a modern Minecraft Bedrock Edition server enabling you to make your visions come true
Light-Java - A fast, lightweight and more productive microservices framework
labymod-server-api - This API allows you to communicate between a LabyMod client and your server
Last-Launcher - Lightweight: Faster than light, Low on memory
HuskHomes - The powerful & intuitive homes, warps, and teleportation suite
bat - Basic, awesome TAB plugin for Velocity
rusty-connector - A player and server connection manager for Velocity based Minecraft Networks!