hlviewer.js
lume
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hlviewer.js | lume | |
---|---|---|
2 | 8 | |
143 | 1,226 | |
- | 2.4% | |
0.0 | 9.2 | |
10 months ago | 29 days ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hlviewer.js
- Please help me turn this into a video I can watch.
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[OC] I made a website you can view GoldSrc maps and demos in
This is my fork of hlviewerjs that lets you load *most* Goldsrc maps directly from your Half-Life folder. It works with just about any Goldsrc map and demo minus Blue Shift. It's still a bit buggy and doesn't work on all browsers due to using a pretty new browser feature. WASD, Ctrl and Space to move, F for fullscreen, and ~ to toggle the menu. Have fun!
lume
- Lume: Create 3D web applications with HTML
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HTML's Graphical 3D Future
The project is Lume, working towards a 1.0 release. Lume provides a set of HTML elements for 3D rendering, built on three.js for rendering, with a system for defining new custom HTML elements with reactivity and templating powered by Solid.js.
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A couple of cards that I made with HTML/CSS
This is awesome. We could totally turn this into a playable untap.in competitor using websockets and a framework like React/Solid or LUME
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Solid vs React - the Fastest VS the Most Popular UI Library
With that said, the situation looks different when looking at third-party tools. There are still some interesting libraries like Solid wrapper around Heroicons or Lume - a toolkit for interactive 2D and 3D experiences, but that’s about it. Still, with an already good first-party collection and numerous framework-independent tools, developing production-ready apps with Solid shouldn’t be a problem.
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SolidJS Official Release: The long road to 1.0
I'm actually working on a rather large Solid project right now and will post it in our community when it's live. There are a lot of really neat things built on Solid, checkout Lume (https://github.com/lume/lume) which uses Solid for it's elements and even an IDE https://www.glue.codes/.
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Beautiful rotatable cube (live demo)
lume / lume
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Tiny mini galaxy (live demo)
While I write documentation for LUME, a 3D HTML toolkit, I will be posting demos that I create for the docs. I am posting one demo per day all 2021.
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Shiny Shelby GT350 Photo (live demo)
lume / lume
What are some alternatives?
webhl - WebHL is a fork of hlviewer.js that uses the File System Access API to load game assets direct from your computer rather than from a server.
harp.gl - 3D web map rendering engine written in TypeScript using three.js
noclip.website - A digital museum of video game levels
file-attachment-element - Attach files via drag and drop or file input.
polygonjs - node-based WebGL design tool
rehlds - Reverse-engineered HLDS
js-framework-benchmark - A comparison of the performance of a few popular javascript frameworks
Svelte - Cybernetically enhanced web apps
fSpy - A cross platform app for quick and easy still image camera matching
solid-router - A universal router for Solid inspired by Ember and React Router
solid-transition-group - SolidJS components for applying animations when children elements enter or leave the DOM.