highfleet-ship-opt
yjs
highfleet-ship-opt | yjs | |
---|---|---|
4 | 53 | |
6 | 15,350 | |
- | 3.5% | |
10.0 | 8.6 | |
about 2 years ago | about 14 hours ago | |
C++ | JavaScript | |
GNU General Public License v3.0 or later | MIT |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
highfleet-ship-opt
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Enhancing the Factorio experience with SAT solvers
This is my favorite pastime as well! Well done. I've also dipped my toes in the "over engineer a game" with:
A highfleet ship optimizer which chooses optimal module sets using ILP at
https://hfopt.jodavaho.io
And a hunt showdown loadout A/B test package that lets you run stats queries on your game journal at (for now)
https://crates.io/crates/kda-tools
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Ask HN: Tell us about your project that's not done yet but you want feedback on
If you play "Highfleet" at all, can you poke around https://hfopt.jodavaho.io and see if you can get it to generate module lists that make sense?
It's an optimizer, just add what you know you want, set some cost / range / speed limits, and it will output the cheapest version of the ship that includes all required modules and has all requested stats.
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Ask HN: What is new in Algorithms / Data Structures these days?
I used a MILP solver to optimize my ship loadouts in Highfleet. It's rugged-looking, but works great. https://hfopt.jodavaho.io
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Any have updated modules requirements and stats calculations for 1.16?
If you are a bit more techy, a working python version is available here: https://github.com/jodavaho/highfleet-ship-opt
yjs
- Show HN: Collaborate on your YC Application with CRDT-powered forms
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Making CRDTs 98% More Efficient
One idea is just to use fewer random bits in peerIDs. Yjs (https://docs.yjs.dev/) gets away with just 32 random bits. If you compromise and use 64 random bits, then even a very popular doc with 1 million lifetime peerIDs will have a < 10^-7 lifetime probability of collision.
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An Interactive Intro to CRDTs
I've seen it come up often in collaborative text editors.
Also see: https://github.com/yjs/yjs
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JSON Schema Store
You are absolutely right that XML is better for document structures.
My current theory is that Yjs [0] is the new JSON+XML. It gives you both JSON and XML types in one nested structure, all with conflict free merging via incremental updates.
Also, you note the issue with XML and overlapping inline markup. Yjs has an answer for that with its text type, you can apply attributes (for styling or anything else) via arbatary ranges. They can overlap.
Obviously I'm being a little hypabolic suggesting it will replace JSON, the beauty of JSON is is simplicity, but for many systems building on Yjs or similar CRDT based serialisation systems is the future.
https://github.com/yjs/yjs/
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Launch HN: Tiptap (YC S23) – Toolkit for developing collaborative editors
Note: https://github.com/yjs/yjs for collaborative "document edition, and user cursors"; has WebRTC, web socket, matrix.org backend
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Wormholers, what can CCP and wormholers do to improve J-Space?
CCP needs to revamp proto anyway, due to recent exploits... practically, nothing really prevents 'em from using some sort of CRDT's to make the state of the sig view eventually consistent (yjs lib, if we're speaking frontendian).
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How to use Yjs with Ruby on Rails?
Yjs framework: Because it is a CRDT implementation which provides collaborative editing and offline-first capability.
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🐑🐑🐑 EweserDB, the user-owned database 🐑🐑🐑
No problem. The database CRUD features are just helpers as an abstraction on top of yjs: https://docs.yjs.dev/. Eweser adds schemas in the form of typescript types to make using it simpler, more structured, and interoperability easier.
- Ask HN: What is new in Algorithms / Data Structures these days?
- How does Google docs send the changes done by other users in real-time?
What are some alternatives?
ezno - A JavaScript compiler and TypeScript checker written in Rust with a focus on static analysis and runtime performance
automerge - A JSON-like data structure (a CRDT) that can be modified concurrently by different users, and merged again automatically.
libclc - Cache Line Container - C11
liveblocks - Liveblocks is a platform to ship collaborative features like comments, notifications, text editors in minutes instead of months.
flix - The Flix Programming Language
automerge-rs - Rust implementation of automerge [Moved to: https://github.com/automerge/automerge]
rosboard - ROS node that turns your robot into a web server to visualize ROS topics
crdt-woot - Implementation of collaborative editing algorithm CRDT WOOT.
obsidian-releases - Community plugins list, theme list, and releases of Obsidian.
milkdown - 🍼 Plugin driven WYSIWYG markdown editor framework.
yazz - Self Service Apps Without the IT Department
MobX - Simple, scalable state management.