higan
mame
higan | mame | |
---|---|---|
9 | 287 | |
1,113 | 7,601 | |
1.4% | 0.9% | |
4.4 | 10.0 | |
3 months ago | 4 days ago | |
GLSL | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
higan
- JOGANDO NINTENDO NO LINUX
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Best way to play classic Nintendo/Super Nintendo?
Analogue SuperNT if you want close to actual hardware, cart support, controller support on an hdmi platform. But if you just want to play the games, a good emulator will do wonders. Higan will do most old systems flawlessly.
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Self learning about concurrency, threading, parallelism.
Self taught developer in what systems with what languages? If you want to learn these concepts implement them in your language of choice. You would likely learn the most using C to do so. A great starting point are the various flavors of coroutine. There are a few great implementations on github, in various projects. It's good to read those while learning so that you understand WHY the various types of coroutines exist. Why does the Higan emulation project use cooperative coroutines on a single thread? https://github.com/higan-emu/higan/tree/master/libco You can study both the implementation of some idea and its use by finding projects like this on github and reading the source.
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Feint of Severodonetsk (2022 colourized)
mGBA runs on everything and has tons of features, but isn't 100% accurate. If you have a decent PC and want the best possible experience, try Higan instead: https://github.com/higan-emu/higan
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Resources that will help you out with replaying old games.
Don't forget the emulator Higan (formerly bsnes) for your older needs (Famicom / NES, Famicom Disk System, Super Famicom / SNES, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive / Genesis, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket Challenge V2)
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Final Fantasy VI pixel remaster launches February 2022
Snes9X is generally considered the best general emulator, if you happen to try to run one of the 20 or so games that Snes9X has issues with, Higan is there to save you as it's cycle accurate on SNES games, however, be warned that Higan is quite resource intensive because accuracy isn't cheap, so only do so if you really want to play that, as even Higan's original dev recommended to use Snes9X over Higan for most emulation
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I’m looking for an emulator they works on Mac. Any recommendations?
Download Hub -- https://github.com/higan-emu/higan/releases
- China bans under 18's from playing video games more than 3 hours a week
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What's the best way to create a cross-platform emulator?
In the second scheme, you build some abstract interface to system GUI libraries, whereby they can be polled for input and asked to lay out widgets. Then you implement the interface in terms of every host that you want to support. This is essentially how higan&co work (see specifically hiro).
mame
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I Accidentally Deleted a Game from MAME
Yes, there are many challenges in reverse engineering these classic games. This is a good example.
https://www.youtube.com/watch?v=objL2hGAEgU
Living in L.A. in the 90's, I remember Pack Mann in Pasadena had this one.
http://www.arcaderestoration.com/games/3330/Gals+Panic+II.as...
The ROM dump's been done but people seem to be stuck on the RLE encoding. It's hard to say what kind of wizardry is needed in this case.
https://github.com/mamedev/mame/issues/5816
- MAME is a multi-purpose emulation framework
- Non-PC compatible x86 computers (Deleted Wikipedia article I wrote in 2007)
- Those were the days.
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Synth Emulation in MAME (Arcade Machine Emulator). A New Trend?
There's a good start at it in the tree ( https://github.com/mamedev/mame/blob/master/src/mame/yamaha/... ) but it's missing the sound generation which is kind of the important part :-)
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MAME 0.260
> As requested by users, you can finally use delta CHD files for clone systems and software items. This allows for major disk space savings in some cases when you have multiple versions of a system or software item.
FWIW, this is commit https://github.com/mamedev/mame/commit/d1172bf710f2a7b1777ed...
- SOURCE filter has been added!!! THANK YOU all dear devs!!!
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Compiling BGFX (dev question)
The GitHub Actions workflow bgfxshaders.yml will rebuild the shaders and then zip them up as an artefact. If you push your shader changes to GitHub and let the workflow run, you can grab the rebuilt shades from there.
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Is cross-compiling MAME from Ubuntu 18 WSL for 32-bit Windows binary a fools errand?
Note that the process of getting the MSYS64/MinGW build environment set up is simple enough that we have automated CI builds for it on GitHub Actions without needing any custom actions of our own.
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Took my son to the arcade and local games/2nd hand store.
I assume they’re free vend because they’re MAME based?
What are some alternatives?
snes9x - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator
FBNeo - FBNeo - We are Team FBNeo.
bsnes - bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
RetroArch - Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
old-RetroBat-obsolete - RetroBat is the best way to play your ROMs collection on Windows !
BizHawk - BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
bsnes-hd - bsnes fork that adds HD video features
mame2003-plus-libretro - Updated 2018 version of MAME (0.78) for libretro. with added game support plus many fixes and improvements
mednaffe - A front-end (GUI) for mednafen emulator
Mesen-X - Mesen X is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++ and C#. This fork is meant to gather development efforts from different forks. Deprecated; see https://github.com/SourMesen/Mesen2/
TotalSMS - Sega Master System emulator
AppleWin - Apple II emulator for Windows