hgom VS lambdacube-compiler

Compare hgom vs lambdacube-compiler and see what are their differences.

hgom

haskell port of the gom tool (http://tom.loria.fr) (by polux)

lambdacube-compiler

LambdaCube 3D is a Haskell-like purely functional language for GPU. Try it out: (by lambdacube3d)
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hgom lambdacube-compiler
- 2
5 84
- -
0.0 0.0
over 6 years ago 7 months ago
Haskell Haskell
LicenseRef-GPL BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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hgom

Posts with mentions or reviews of hgom. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hgom yet.
Tracking mentions began in Dec 2020.

lambdacube-compiler

Posts with mentions or reviews of lambdacube-compiler. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-25.
  • A functional shading langauge
    1 project | /r/ProgrammingLanguages | 4 Mar 2022
    http://lambdacube3d.com/ is a Haskell-like GPU programming language that compiles to WebGL1.0/GLES2.0/GL3.3. IIRC it also has partially dependent types.
  • Is Haskell capable of this?
    8 projects | /r/haskell | 25 Nov 2021
    However, it's certainly possible to build purely functional abstractions on the top of existing imperative solutions, and you already found one example, GPipe. Another one is lambdacube 3d