heapless VS tinyvec

Compare heapless vs tinyvec and see what are their differences.

heapless

Heapless, `static` friendly data structures (by rust-embedded)

tinyvec

Just, really the littlest Vec you could need. So smol. (by Lokathor)
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heapless tinyvec
4 4
1,387 604
2.9% -
8.7 4.4
24 days ago about 1 month ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

heapless

Posts with mentions or reviews of heapless. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-19.

tinyvec

Posts with mentions or reviews of tinyvec. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-01.
  • The Better Alternative to Lifetime GATs
    6 projects | /r/rust | 1 May 2022
    funny indeed. i changed all my projects to use tinyvec
  • "pure safe crates"
    3 projects | /r/rust | 17 Apr 2021
    I've seen the cost of zeroing memory be measurable, or maybe significant enough to care about, but I've never seen 90% of cycles spent on it, the only case I know of that gets close is creating an empty TinyVec versus an empty SmallVec with an inline buffer of 256 bytes. In my opinion that's an unreasonably large inline buffer. At inline buffers of 128 bytes and below, the overhead is less than 50%, and that's on a microbenchmark of the Default impl; the effect is rapidly diluted in a real program.
  • single-producer single-consumer concurrent queue
    5 projects | /r/rust | 29 Mar 2021
    My point is that "implementation that doesn't use unsafe" is not necessarily always slower than "implementation that does use unsafe". Often people assume that this is the case, and it isn't. tinyvec currently beats smallvec in more than a few benchmarks. Not all, but some. And this sometimes visible to users. The point is that if you want speed, you don't necessarily need to give up any safety at all. Most differences in performance are due to the amount of effort or expertise that has been spent on the codebase, not the amount of unsafe in it.
  • Now that the long-awaited const generics (MVP) have come to stable in 1.51, what crates are going to gain the most from it?
    5 projects | /r/rust | 25 Mar 2021
    https://github.com/Lokathor/tinyvec will definitely benefit, although not as much as something currently relying on typenum.

What are some alternatives?

When comparing heapless and tinyvec you can also consider the following projects:

blisp - A statically typed Lisp like scripting programming language for Rust.

trantor - a non-blocking I/O tcp network lib based on c++14/17

scapegoat - Safe, fallible, embedded-friendly ordered set/map via a scapegoat tree. Validated against BTreeSet/BTreeMap.

storages-api

utils - Utility crates used in RustCrypto

regex-automata - A low level regular expression library that uses deterministic finite automata.

totally-safe-transmute

cassette - A simple, single-future, non-blocking executor intended for building state machines. Designed to be no-std and embedded friendly.

tyrade - A pure functional language for type-level programming in Rust

biscuit - Biscuit research OS

serde - Serialization framework for Rust