hawkthorne-journey
nuklear
hawkthorne-journey | nuklear | |
---|---|---|
42 | 62 | |
1,074 | 8,542 | |
0.2% | 1.4% | |
2.7 | 8.5 | |
4 months ago | 8 days ago | |
Lua | C | |
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hawkthorne-journey
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LÖVE: a framework to make 2D games in Lua
Oh Man I haven't heard of this framework in years!
There was this amazing fan game made to mimic an episode of this tv show called Community. The show is about a group of community college students getting into all sorts of hijinks and one episode had all of them go into this video 8 bit video game world....so LÖVE was used to recreate the game exactly as you see in the show.
Unfortunately it is running on a very old version at this point and I hear due to how the framework has changed upgrading is not straightforward. It interesting to see how software changes and grows over time. Fortunately the last version released still seems to work fine on modern machines. (at least it runs on my M1 Mac)
[1]: https://www.youtube.com/watch?v=PzhuvOqfmC4
[2]: http://projecthawkthorne.com/
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Having WAY too much trouble clearing this part because the character keeps falling off the platforms. Forgot to show ducking, but even then, the character slips off. Is it a bug? I saw a walkthrough of this level and their character stayed put on the board even as it was moving.
Glad you were able to work around it. Unfortunately this isn't the first time this has been reported: https://github.com/hawkthorne/hawkthorne-journey/issues/2551
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Making a Community themed poster.
Here y'all go https://projecthawkthorne.com/
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Any other contenders?
Looks like the project has seen better days but here: https://github.com/hawkthorne/hawkthorne-journey
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Pierce's little character looks adorable
If anyone wants to play the game, you can find it at https://projecthawkthorne.com/
- Anyone interested in real fight fighters?
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Cornelius Hawthorne wasn't Pierce's real father
I don't think it's a reference, it's just a more videogame-ish sounding name: Journey to the Center of Hawkthorne. There's also a fan project of people building that game btw!
- If #Andagame follows #Andamovie, it MUST be Pillows and Blankets [Season 3, Episode 14 for rule 4 purposes]
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What loose ends should the movie cover?
Journey To The Centre of Hawktorne
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Holy crap. I think I found Dan Harmon in Journey to the Center of Hawthorne. How Community-esque and meta is that!
It’s free on PC https://projecthawkthorne.com/
nuklear
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Using Jolt with flecs & Dear ImGui: Game Physics Introspection
Nuklear is an alternative Immediate GUI, also written in C.
- Ask HN: Do you have a problem you'd pay to have taken away?
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LÖVE: a framework to make 2D games in Lua
> And for the right project, especially those where a predefined engine structure does not not fit, it can still be the most productive choice.
Right on. While interning at an oil refinery, I developed an application in LÖVE that processes and displays data from spectrometers. In hindsight it may not have been the wisest choice, but hand rolling all the GUI elements I couldnt force out of the Nuklear[0] bindings for LÖVE gave me a strange sense of satisfaction.
[0]: https://github.com/Immediate-Mode-UI/Nuklear
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Looking for a Julia gui framework with a demo like EGUI
No, Nuklear has been updated 2 days ago.
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Is there no simple GUI library for pure C?
I think good option would be nuklear it is a single header lib
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ImGui or text rendering libraries
For GUI, there are lots, most well-known of course being Dear Imgui, for which people have made auto-generated C bindings. Another mature but a lot simpler option is Nuklear, as others have mentioned. Even more minimalistic (it's just 1KLOC) is microui. There are a lot more, just google "imgui library c".
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GUI frameworks for an SDL-based roguelike?
What about https://github.com/Immediate-Mode-UI/Nuklear ?
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Looking for minimal UI framework which will work with SDL2/OpenGL
Nuklear? They have a number of backends.
- CLib: Header-only C library that implements the most important classes from GLib
- Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
What are some alternatives?
jngl - Easy to use cross-platform 2D game library for C++
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
hawkthorne-journey - Digital Estate Planning: The Game
imgui-node-editor - Node Editor built using Dear ImGui
picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
makelove - A build tool for löve games
NanoGUI - Minimalistic GUI library for OpenGL
load81 - SDL based Lua programming environment for kids similar to Codea
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
raygui - A simple and easy-to-use immediate-mode gui library