hawkthorne-journey
Fennel
hawkthorne-journey | Fennel | |
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42 | 91 | |
1,074 | 2,294 | |
0.2% | - | |
2.7 | 9.3 | |
4 months ago | 8 days ago | |
Lua | Fennel | |
- | MIT License |
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hawkthorne-journey
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LÖVE: a framework to make 2D games in Lua
Oh Man I haven't heard of this framework in years!
There was this amazing fan game made to mimic an episode of this tv show called Community. The show is about a group of community college students getting into all sorts of hijinks and one episode had all of them go into this video 8 bit video game world....so LÖVE was used to recreate the game exactly as you see in the show.
Unfortunately it is running on a very old version at this point and I hear due to how the framework has changed upgrading is not straightforward. It interesting to see how software changes and grows over time. Fortunately the last version released still seems to work fine on modern machines. (at least it runs on my M1 Mac)
[1]: https://www.youtube.com/watch?v=PzhuvOqfmC4
[2]: http://projecthawkthorne.com/
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Having WAY too much trouble clearing this part because the character keeps falling off the platforms. Forgot to show ducking, but even then, the character slips off. Is it a bug? I saw a walkthrough of this level and their character stayed put on the board even as it was moving.
Glad you were able to work around it. Unfortunately this isn't the first time this has been reported: https://github.com/hawkthorne/hawkthorne-journey/issues/2551
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Making a Community themed poster.
Here y'all go https://projecthawkthorne.com/
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Any other contenders?
Looks like the project has seen better days but here: https://github.com/hawkthorne/hawkthorne-journey
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Pierce's little character looks adorable
If anyone wants to play the game, you can find it at https://projecthawkthorne.com/
- Anyone interested in real fight fighters?
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Cornelius Hawthorne wasn't Pierce's real father
I don't think it's a reference, it's just a more videogame-ish sounding name: Journey to the Center of Hawkthorne. There's also a fan project of people building that game btw!
- If #Andagame follows #Andamovie, it MUST be Pillows and Blankets [Season 3, Episode 14 for rule 4 purposes]
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What loose ends should the movie cover?
Journey To The Centre of Hawktorne
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Holy crap. I think I found Dan Harmon in Journey to the Center of Hawthorne. How Community-esque and meta is that!
It’s free on PC https://projecthawkthorne.com/
Fennel
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Did we lose our way in making efficient software? – ~30 MB doc file vs. browser
It's interesting: minimal software is out there, but folks don't tend to choose it. I spend a fair amount of time thinking about how to be conservative in my dependencies, and this encourages a lightweight stack that tends to perform pretty well. These days, I'm favoring tools like Lua, SQLite, Fennel[0], Althttpd[1], Fossil[2], and the Mako Server[3] and find that great, lightweight, stable, efficient software is to be had, for free, but you have to go a bit off the beaten path. This isn't stuff you hear about on Stack Overflow.
In terms of frontend, which the post focuses on (Google Docs and a 30MB doc), I guess I'm conflicted. While I tend to favor native apps + web pages, I'm also a daily Tiddlywiki user, and I really think web apps have their place (heck, one idea I'm working on is a lightweight local server that lets you run web apps like Tiddlywiki). But without a doubt, Tiddlywiki is more resource intensive than Emacs (my go-to for notetaking when I'm not on TW). My tab for a 6MB Tiddlywiki file uses 155MB of RAM, and my (heavily customized, dozens of open buffers) Emacs session uses 88MB. So I do think the author has a good point.
[0]: https://fennel-lang.org/
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Pluto, a Modern Lua Dialect
Eh it's not just luajit and luajit didn't create that problem either. It's a symptom of lua actually succeeding at its design goal of being easily embedded as an extension language. A significant number of incompatible runtimes are more popular than the most recent puc lua, including I believe the older official lua 5.2 released in 2011.
I've done a fair bit of professional lua development and I don't think I've ever written standalone up-to-date puc lua except maybe for some tooling & scripts. It's such a small language and used in such a way that the runtime, distribution method, and available APIs have much more impact on your use (and compatibility) than the version.
Virtually everyone shipping a lua environment is also shipping changes to it that make it a unique target, if only extensions to the standard library. This is why I think syntax layer-only approach like fennel's is the correct choice for improving on lua. It mirrors lua's runtime semantics exactly, and allows you to access the implementation peculiars on their own terms and so can just be run on time of any lua system.
https://fennel-lang.org
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LÖVE: a framework to make 2D games in Lua
Just learned about https://fennel-lang.org/ , could have probably used that as well to avoid Lua.
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The Bipolar Lisp Programmer
> I’m positive that there is a Lispy language out there (actually in existence, or the aether) that is appropriate for embedded work, but the constraints of the target make it difficult to envision.
Perhaps Fennel* fits the bill?
* https://fennel-lang.org/
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The Future of the Vim Project
I've also seen neovim plugins written in fennel [0], so if you want something lispy, that's possible now.
[0]: a Lisp that compiles to Lua, https://github.com/bakpakin/Fennel
- Qual a linguagem que vocês mais gostam de programar?
- Can I use elixir as the scripting language of my game engine?
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TimL: Clojure-like Lisp dialect that runs on and compiles down to Vimscript
Something similar: Fennel (https://fennel-lang.org/) is a lisp that compiles into Lua, which nvim can use as plugins, so you can write nvim plugins in a lisp. Aniseed (https://github.com/Olical/aniseed) makes this really easy.
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Announcing automation-service: write and schedule home automation scripts in Lua
If you want a more FP language on the Lua runtime, you might be interested in Fennel. I wrote a post about adding Fennel compiler to a hslua interpreter a while back, which might be useful for you.
- 916 Days of Emacs
What are some alternatives?
jngl - Easy to use cross-platform 2D game library for C++
janet - A dynamic language and bytecode vm
hawkthorne-journey - Digital Estate Planning: The Game
urn - Yet another Lisp variant which compiles to Lua
picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
nvim-lspconfig - Quickstart configs for Nvim LSP
makelove - A build tool for löve games
Lua-RTOS-ESP32 - Lua RTOS for ESP32
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
lua-languages - Languages that compile to Lua
load81 - SDL based Lua programming environment for kids similar to Codea
webassembly-lua - Write and compile WebAssembly code with Lua