hatex-guide VS TeX-my-math

Compare hatex-guide vs TeX-my-math and see what are their differences.

hatex-guide

The HaTeX User's Guide (by Daniel-Diaz)

TeX-my-math

Convenient Haskell syntax for writing in LaTeX math expressions (by leftaroundabout)
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hatex-guide TeX-my-math
- 1
21 27
- -
0.0 4.9
almost 3 years ago about 1 month ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hatex-guide

Posts with mentions or reviews of hatex-guide. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hatex-guide yet.
Tracking mentions began in Dec 2020.

TeX-my-math

Posts with mentions or reviews of TeX-my-math. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-24.
  • I love LaTeX. I hate LaTeX
    9 projects | news.ycombinator.com | 24 May 2022
    There must be a solution similar to this: https://hackage.haskell.org/package/TeX-my-math

    I don't understand why they encode these expressions f^{(2)}(x) like so. They should be written like a regular function: f 2 x. Then you apply your styling depending on eg. the domain definitions. Eg. for f : N x R -> R, then the first argument is sub/super-scripted... etc.

What are some alternatives?

When comparing hatex-guide and TeX-my-math you can also consider the following projects:

HaTeX - The Haskell LaTeX library.

linearEqSolver - Solve systems of linear equations, using SMT solvers.

simplex - Simple LaTeX

agda2lagda - Simple conversion from Agda text to literate Agda text.

sampleTeX - A language that compiles to LaTeX

deeplearning-hs

asciimathml - A new home for asciimathml

ad - Automatic Differentiation

rpg_module - rpg-mod­ule: a LaTeX class for type­set­ting RPG adventure modules in the style of D&D mod­ules from the 1980s

bayes-stack - Framework for Gibbs sampling of probabilistic models