TeX-my-math
rpg_module
TeX-my-math | rpg_module | |
---|---|---|
1 | 1 | |
27 | 36 | |
- | - | |
4.9 | 4.7 | |
about 2 months ago | about 2 months ago | |
Haskell | TeX | |
GNU General Public License v3.0 only | LaTeX Project Public License v1.2 |
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TeX-my-math
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I love LaTeX. I hate LaTeX
There must be a solution similar to this: https://hackage.haskell.org/package/TeX-my-math
I don't understand why they encode these expressions f^{(2)}(x) like so. They should be written like a regular function: f 2 x. Then you apply your styling depending on eg. the domain definitions. Eg. for f : N x R -> R, then the first argument is sub/super-scripted... etc.
rpg_module
What are some alternatives?
linearEqSolver - Solve systems of linear equations, using SMT solvers.
asciimathml - A new home for asciimathml
simplex - Simple LaTeX
sampleTeX - A language that compiles to LaTeX
deeplearning-hs
ad - Automatic Differentiation
HaTeX - The Haskell LaTeX library.
hatex-guide - The HaTeX User's Guide
bayes-stack - Framework for Gibbs sampling of probabilistic models
estimator - State-space estimation algorithms and models
statistics - A fast, high quality library for computing with statistics in Haskell.