haskanoid VS yampa-gloss

Compare haskanoid vs yampa-gloss and see what are their differences.

haskanoid

A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support. (by ivanperez-keera)

yampa-gloss

A gloss backend for yampa (by ivanperez-keera)
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haskanoid yampa-gloss
3 2
270 10
- -
8.0 5.3
about 1 year ago about 1 year ago
Haskell Haskell
LicenseRef-OtherLicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

haskanoid

Posts with mentions or reviews of haskanoid. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

yampa-gloss

Posts with mentions or reviews of yampa-gloss. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

What are some alternatives?

When comparing haskanoid and yampa-gloss you can also consider the following projects:

aeson-tiled - Aeson instances for Tiled map editor types

yampa-canvas - Blank Canvas backend for Yampa

breakout - Breakout

yampa-sdl2 - Yampa and SDL2 made easy

affection

Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems

dominion - A Dominion simulator in Haskell

SpaceInvaders - A Haskell game written in Yampa

dice - Simplistic D&D style dice-rolling system.

simple-affine-space - A simple implementation of affine spaces and vector spaces

Monadius - 2-D arcade scroller

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at