hashbrown VS bumpalo

Compare hashbrown vs bumpalo and see what are their differences.

hashbrown

Rust port of Google's SwissTable hash map (by rust-lang)

bumpalo

A fast bump allocation arena for Rust (by fitzgen)
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hashbrown bumpalo
22 16
2,261 1,298
2.2% -
8.2 7.5
17 days ago 14 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hashbrown

Posts with mentions or reviews of hashbrown. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-13.
  • OpenD, a D language fork that is open to your contributions
    9 projects | news.ycombinator.com | 13 Jan 2024
    That's because you're looking at a wrapper around the actual implementation (which lives in an external package). Notice "use hashbrown::hash_map as base;" at the top.

    There's far more unsafe there: https://github.com/rust-lang/hashbrown/blob/f2e62124cd947b5e...

  • I just published my first crate: `identified_vec` - I would love some input! PR's are most welcome.
    4 projects | /r/learnrust | 9 Dec 2023
    You might want to check out how popular ecosystem crates do some of these things. Particularly relevant to you are probably crates providing collections, such as smallvec, hashbrown, or indexmap.
  • GDlog: A GPU-Accelerated Deductive Engine
    16 projects | news.ycombinator.com | 3 Dec 2023
    https://github.com/topics/swisstable

    rust-lang/hashbrown: https://github.com/rust-lang/hashbrown

    CuPy has array but not yet hashmaps, or (GPU) SIMD FWICS?

    NumPy does SIMD:

  • When Zig Outshines Rust ā€“ Memory Efficient Enum Arrays
    7 projects | news.ycombinator.com | 18 Sep 2023
    Thanks, great point indeed. I am looking into this https://github.com/rust-lang/hashbrown

    The way I think about it -- rather naively, I suppose -- is that I care more about the references cells make to each other than the actual grid of cells displayed on a table. The latter feels more like a "view" of the data than an actual data structure?

    This also seems to align with the relative priority of (sorted from highest to lowest): figuring out the order of evaluation, calculating those evaluations, and finally displaying the results of the evaluation

  • This Week in Rust # 500!!
    1 project | /r/rust | 22 Jun 2023
    updated std's hashbrown dependency to 0.14 which contains some optimizations
  • Crust of Rust: std::collections [video]
    1 project | /r/rust | 7 May 2023
    The std hashmap is actually very fast and uses state of the art hashmap design, namely because it's implemented by hashbrown
  • Deduplicating a Slice in Go
    3 projects | news.ycombinator.com | 12 Apr 2023
    I believe Rust uses hashbrown as the underlying implementation now. This just calculates the number of buckets based on the number of items requested:

    https://github.com/rust-lang/hashbrown/blob/009969a860290849...

    Is it really the case that rehashing can guarantee that the number of buckets allocated will be sufficient for any given set of keys? In principle you could fail to rehash in a way that reduces collisions after k attempted rehashings.

  • Blog Post: Rust Is a Scalable Language
    2 projects | /r/rust | 28 Mar 2023
    For example, since the hashbrown crate is marked with #![no_std], it can be used as a dependency for the standard library.
  • Hey Rustaceans! Got a question? Ask here (6/2023)!
    6 projects | /r/rust | 8 Feb 2023
    To implement something that cannot be expressed in safe Rust, or at least cannot be expressed succinctly in safe Rust, like fundamental datastructures. The hashbrown crate contains a lot of unsafe code, but it's such high quality that it's now the backing implementation for std::collections::HashMap.
  • Data-driven performance optimization with Rust and Miri
    9 projects | news.ycombinator.com | 9 Dec 2022

bumpalo

Posts with mentions or reviews of bumpalo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-17.
  • Rust vs Zig Benchmarks
    6 projects | news.ycombinator.com | 17 Jun 2023
    Long story short, heap allocation is painfully slow. Any sort of malloc will always be slower than a custom pool or a bump allocator, because it has a lot more context to deal with.

    Rust makes it especially hard to use custom allocators, see bumpalo for example [0]. To be fair, progress is being made in this area [1].

    Theoretically one can use a "handle table" as a replacement for pools, you can find relevant discussion at [2].

    [0] https://github.com/fitzgen/bumpalo

  • Rust Memory Management
    1 project | /r/rust | 4 Jun 2023
    There are ways to accomplish this as well. Different allocator libraries exist for this kind of scenario, namely bumpallo which allocates a larger block of memory from the kernel, and allocates quickly thereafter. That would amortize the cost of memory allocations in the way I think you're after?
  • Custom allocators in Rust
    4 projects | /r/rust | 6 Apr 2023
  • A C Programmers take on Rust.
    6 projects | /r/rust | 9 Sep 2022
    Meaning, storing a lot of things in the same block of allocated memory? Vec is a thing, you know. There's also a bump allocator library.
  • Hypothetical scenario - What would be better - C, C++ or Rust? (Read desc.)
    1 project | /r/cpp | 1 Aug 2022
    There are data structures like slotmap, and relatively low-level crates like bumpalo. This is not to say that either fits your use case, just that you definitely have access to the necessary parts to fit what you describe.
  • Implementing "Drop" manually to show progress
    1 project | /r/rust | 4 May 2022
    Sometimes you can put everything in a bump allocator, then when you're done, free the entire bump allocator in one go. https://docs.rs/bumpalo/
  • Any languages doing anything interesting with allocators?
    4 projects | /r/ProgrammingLanguages | 23 Feb 2022
    This is useful with crates like bumpalo which give you bump-allocation arenas whose lifetimes are tied to the objects they allocate.
  • Iā€™m Porting the TypeScript Type Checker Tsc to Go
    8 projects | news.ycombinator.com | 25 Jan 2022
    TSC doesn't need to "stick around", right? Just a run-once and the program is over?

    In those cases, https://github.com/fitzgen/bumpalo works amazingly as an arena. You can pretty much forget about reference counting and have direct references everywhere in your graph. The disadvantage is that it's hard to modify your tree without leaving memory around.

    We use it extensively in http://github.com/dioxusLabs/dioxus and don't need to worry about Rc anywhere in the graph/diffing code.

  • Allocating many Boxes at once
    2 projects | /r/rust | 12 Jan 2022
    Probably bumpalo, but then its Box will have a lifetime parameter - bumpalo::boxed::Box<'a, dyn MyTrait>
  • Graydon Hoare: What's next for language design? (2017)
    4 projects | news.ycombinator.com | 21 Nov 2021
    Strictly speaking, Rust doesn't need this as a built-in language feature, because its design allows it to be implemented as a third-party library: https://docs.rs/bumpalo

    The biggest problem is that there's some awkwardness around RAII; I'm not sure whether that could have been avoided with a different approach.

    Of course, ideally you'd want it to be compatible with the standard-library APIs that allocate. This is implemented, but is not yet at the point where they're sure they won't want to make backwards-incompatible changes to it, so you can only use it on nightly. https://doc.rust-lang.org/stable/std/alloc/trait.Allocator.h...

    Or are you suggesting that the choice of allocator should be dynamically scoped, so that allocations that occur while the bump allocator is alive automatically use it even if they're in code that doesn't know about it? I think it's not possible for that to be memory-safe; all allocations using the bump allocator need to know about its lifetime, so that they can be sure not to outlive it, which would cause use-after-free bugs. I'm assuming that Odin just makes the programmer responsible for this, and if they get it wrong then memory corruption might occur; for a memory-safe language like Rust, that's not acceptable.

What are some alternatives?

When comparing hashbrown and bumpalo you can also consider the following projects:

dashmap - Blazing fast concurrent HashMap for Rust.

rust-phf - Compile time static maps for Rust

meow_hash - Official version of the Meow hash, an extremely fast level 1 hash

generational-arena - A safe arena allocator that allows deletion without suffering from the ABA problem by using generational indices.

flamegraph - Easy flamegraphs for Rust projects and everything else, without Perl or pipes <3

moonfire-nvr - Moonfire NVR, a security camera network video recorder

feel

aoc - šŸŽ„ My solutions and walkthroughs for Advent of Code and more related stuff.

grenad - Tools to sort, merge, write, and read immutable key-value pairs :tomato:

aoc-2020 - Advent of Code 2020

substrate-open-working-groups - The Susbstrate Open Working Groups (SOWG) are community-based mechanisms to develop standards, specifications, implementations, guidelines or general initiatives in regards to the Substrate framework. It could, but not restricted to, lead to new Polkadot Standards Proposals. SOWG is meant as a place to find and track ongoing efforts and enable everybody with similar interests to join and contribute.