hardinfo
GLFW
hardinfo | GLFW | |
---|---|---|
7 | 78 | |
753 | 12,244 | |
- | 1.2% | |
5.0 | 9.3 | |
about 2 months ago | 15 days ago | |
C | C | |
GNU General Public License v3.0 only | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hardinfo
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Fake Samsung 980 Pro SSDs Are Spreading Around
Check your SSD's firmware, SSD-Z is a good one under Windows for example http://aezay.dk/aezay/ssdz/ Hardinfo is a good one under Linux, most distro has it in their repo https://github.com/lpereira/hardinfo
Then go here https://semiconductor.samsung.com/consumer-storage/support/t...
> Samsung SSD Firmware and check what's the newest firmware file
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Getting Neptune 3 Serial Connection to appear in OctoPrint running in Docker Container
I'm running Docker on Linux Mint, and when connecting the Elegoo Neptune 3 I could see the device appear as a "QinHeng Electronics CH340 serial converter" in hardinfo and also by running lsusb in Terminal.
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A little review of process (task) monitors and system info tools
Hardinfo: Pretty much anything you could want to know except process monitoring. A good complement to the simpler process monitors.
- Ex Windows users what do you miss?
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The significance of truncated lines ? In general
(And if you're wondering "doesn't that code say 1024? my error message said 896", that's because they changed the buffer size — and used the wrong "old buffer size" in their commit message — in a later version of hardinfo than that you are running.)
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Are there benchmarks for linux computers?
Hardinfo (a GTK tool for viewing system information): https://github.com/lpereira/hardinfo
GLFW
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macOS 14.4 causes JVM crashes
Minecraft runs on various Javas.
And there's a known issue with an interaction between minecraft, Java, and the video drivers that crashes out and it can be traced back all the way to here: https://github.com/glfw/glfw/issues/1997
It's not fixed.
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Technical Considerations for GUI Toolkits [Discussion]
Window context manager - glfw, sdl
Types of tools for creating a gui (and how those tools approximately work): 1. Utilize the native _graphical interface API_, and depending on the platform, they have specific layers to interface: * Wayland, X11, for Linux * [GDI](https://learn.microsoft.com/en-us/windows/win32/gdi/windows-gdi) for windows * [Quartz](https://en.wikipedia.org/wiki/Quartz\_(graphics\_layer)) for macOS Example - GTK uses [wayland](https://gitlab.gnome.org/GNOME/gtk/-/blob/main/docs/reference/gdk/wayland.md) ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/win32)) [X11](https://gitlab.gnome.org/GNOME/gtk/-/blob/main/docs/reference/gdk/x11.md) ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/x11)) GDI ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/win32)) Quartz ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/macos)) [How to use wayland display server](https://bugaevc.gitbooks.io/writing-wayland-clients/content/black-square/the-wayland-client-library.html) (TODO missing "animation" section) 2. Utilize opengl _or other low level graphics api's_ with window context, use GPU to render widgets * Window context manager - [glfw](https://github.com/glfw/glfw), [sdl](https://www.libsdl.org/) * contexts and surfaces, reading input, handling events Example: ImGui, NanoVG, Nuklear, raylib Why? Mainly used for game development, but also good for gui's. _(i haven't seen any examples that uses this method that are used for developing general-use graphical user interfaces.)_
- How to set-up GLFW 3.3.8 with C++ visual studio community 2022?
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Exploring Computer Graphics: Weekly Chronicle #1
GLFW: A library for window creation and managing user input.
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New Vulkan Documentation Website
Not SDL2, but GLFW has something like that under the tests/ directory:
https://github.com/glfw/glfw/blob/master/tests/triangle-vulk...
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LWJGL = SFML vs Allegro vs SDL vs Ogre vs ???
I'm not familiar with LWJGL, my 5 seconds on their website makes me think you might be looking for something like GLFW https://www.glfw.org/ to handle I/O and window creation/management.
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I have spent two whole work days trying to install GLEW
Consider GLFW3 for windowing and GLAD for function loading. I've used this combination myself successfully. Granted, that is "two things" you need, but OTOH it'll work well.
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OpenGL (GLFW and GLAD) not linking with cmake
There is a pattern to it which is usable with every GitHub repository. For example, GLFW v3.3.8 can be fetched from: https://github.com/glfw/glfw/archive/refs/tags/3.3.8.tar.gz
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Help
That is a static or import library for glfw. You need add the path to the directory where this file is located to the "library directories", see: https://www.learncpp.com/cpp-tutorial/a2-using-libraries-with-visual-studio-2005-express/
What are some alternatives?
phoronix-test-suite - The Phoronix Test Suite open-source, cross-platform automated testing/benchmarking software.
SDL - Simple Directmedia Layer
powerupp - Simple GUI for UPP
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
iotop - A top utility for IO
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Stacer - Linux System Optimizer and Monitoring - https://oguzhaninan.github.io/Stacer-Web
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
amdgpu-clocks - Simple script to control power states of amdgpu driven GPUs
OpenSceneGraph - OpenSceneGraph git repository
systemd - The systemd System and Service Manager
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)