gym
pendulum_NN
gym | pendulum_NN | |
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96 | 5 | |
33,873 | 9 | |
0.4% | - | |
0.0 | 0.0 | |
25 days ago | almost 3 years ago | |
Python | Python | |
MIT License | MIT License |
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gym
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OpenAI Acquires Global Illumination
A co-founder announced they disbanded their robots team a couple years ago: https://venturebeat.com/business/openai-disbands-its-robotic...
That was the same time they depreciated OpenAI Gym: https://github.com/openai/gym
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Shimmy 1.0: Gymnasium & PettingZoo bindings for popular external RL environments
This includes single-agent Gymnasium wrappers for DM Control, DM Lab, Behavior Suite, Arcade Learning Environment, OpenAI Gym V21 & V26. Multi-agent PettingZoo wrappers support DM Control Soccer, OpenSpiel and Melting Pot. For more information, read the release notes here:
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Some confusion about variables and functions in mujoco-py
When I browse fetch_env.py, I have a question about the following code snippet:
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pip install stable-baselines3[extra]
Nvm, this works for me '!pip install setuptools==65.5.0' Source: https://github.com/openai/gym/issues/3176
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[P] Reinforcement learning evolutionary hyperparameter optimization - 10x speed up
how would this interact/compare with https://github.com/openai/gym?
- What has replaced OpenAI Retro Gym?
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Understanding Reinforcement Learning
If you'd like to learn more about reinforcement learning or play with a number of samples in controlled environments, I highly recommend you look at the documentation for OpenAI's Gym library and particularly the basic usage page. OpenAI's Gym provides a standardized environment for performing reinforcement learning on classic Atari games and a few other platforms and should be an educational resource. If you'd like a more detailed example, check out this tutorial on Paperspace's blog.
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Using the cross-entropy method to solve Frozen Lake
Frozen Lake is an OpenAI Gym environment in which an agent is rewarded for traversing a frozen surface from a start position to a goal position without falling through any perilous holes in the ice.
- Is there a publicly available state space model for the Lunar Lander environment?
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How to Create a Behavioral Cloning Bot to Play Online Games?
typically a more relaxed approach is taken via reinforcement learning, but it requires that you can simulate the game via a given gamestate. take a look at e.g. https://www.gymlibrary.dev/
pendulum_NN
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I want to make an ai that plays games. I was wondering which programming language to use and resources to start from. Thanks in advance!
I coded a game environment and applied a genetic algorithm from scratch in python, here. Happy to answer any questions.
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What are the go-to algorithms for robot balancing?
If you really want a fun over-engineered solution, check out mine
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Where should I go next after having learned python and doing some basic projects.
I used Pygame and Keras to simulate and train an inverting pendulum
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Basic questions about neural net structure
My approach to an inverted pendulum game was evolving nets with genetic algorithms. The repo is decently commented if you want to take a look.
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Can you hlep me decide if a neural network would be the way to go?
A while back I evolved neural nets to balance an inverted pendulum. Designing an effective reward function and learning environment seemed to be the most critical aspects.
What are some alternatives?
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
stylegan2-projecting-images - Projecting images to latent space with StyleGAN2.
carla - Open-source simulator for autonomous driving research.
GnomansLand - An open-world reinforcement learning playground for gnomes filled with dangerous peril and bountiful treasure.
tensorflow - An Open Source Machine Learning Framework for Everyone
dm_control - Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
segmentation_models - Segmentation models with pretrained backbones. Keras and TensorFlow Keras.
open_spiel - OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
pytorch2keras - PyTorch to Keras model convertor
rlcard - Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.
agents - TF-Agents: A reliable, scalable and easy to use TensorFlow library for Contextual Bandits and Reinforcement Learning.