Reflex
Simplify.DI
Reflex | Simplify.DI | |
---|---|---|
4 | - | |
595 | 18 | |
- | - | |
9.0 | 8.5 | |
15 days ago | 20 days ago | |
C# | C# | |
MIT License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Reflex
-
Another small hack I use for prototyping
There is also Reflex, a fast but more minimalistic solution. I haven't really heard much about people's experiences using this, so not sure how good it is in practice.
-
I updated reflex readme, what do you think it about it? Constructive feedback is very welcome ;)
Reflex github
-
Reflex now supports SceneContext
Enjoy! https://github.com/gustavopsantos/Reflex
-
I worked a lot on this and would like to share with you
With that, what I call Reflex was born, which I would like to share with the entire community, and if this framework could help you a little bit on your game development, I'll be happy already >.< Repo is open source, and its available at github, also PRs are welcome ;)
Simplify.DI
We haven't tracked posts mentioning Simplify.DI yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
Zenject - Dependency Injection Framework for Unity3D
Stashbox - A lightweight, fast, and portable dependency injection framework for .NET-based solutions.
di-framework - ↗ A Dependency Injection framework for Unity game engine.
TinyIoC - An easy to use, hassle free, Inversion of Control Container for small projects, libraries and beginners alike.
VContainer - The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
LightInject - An ultra lightweight IoC container
ManualDi.Unity3d - Extensions and usability features of the ManualDi dependency injection library for the Unity3d game engine
Autofac - An addictive .NET IoC container
Simple Injector - An easy, flexible, and fast Dependency Injection library that promotes best practice to steer developers towards the pit of success.
Microsoft.Extensions.DependencyInjection
persistence-easy-to-delete - Persistence easy to delete, or just Ped, is a small library to facilitate common persistence handling in the Unity editor.
ServiceLayer