vte
By gtk2hs
GLUtil
Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures. (by acowley)
vte | GLUtil | |
---|---|---|
- | - | |
3 | 40 | |
- | - | |
0.0 | 0.0 | |
over 7 years ago | almost 4 years ago | |
Haskell | Haskell | |
GNU Lesser General Public License v2.1 only | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vte
Posts with mentions or reviews of vte.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning vte yet.
Tracking mentions began in Dec 2020.
GLUtil
Posts with mentions or reviews of GLUtil.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning GLUtil yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
When comparing vte and GLUtil you can also consider the following projects:
brick - A declarative Unix terminal UI library written in Haskell
free-game - The free game engine
fltkhs - Haskell bindings to FLTK GUI toolkit.
freetype-simple - single line text rendering in opengles
unm-hip - The University of New Mexico's Haskell Image Processing Library
bindings-GLFW - Low-level Haskell bindings to GLFW
3dmodels
Win32 - Haskell support for the Win32 API
linux-framebuffer
d3js - Haskell to D3.js binding by deep EDSL approach.