graph_nets
gym
graph_nets | gym | |
---|---|---|
2 | 96 | |
5,322 | 33,873 | |
0.0% | 0.4% | |
1.8 | 0.0 | |
over 1 year ago | 25 days ago | |
Python | Python | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
graph_nets
-
[D] Graph neural networks
You can also have a look at these later surveys that give an idea of the different types of GNNs. Also if you prefer Tensorflow you can use the Graph Nets library.
-
RL Agent Library to use graph in spaces
I don't know if any RL library includes an already implemented agent that can process graphs. However there are a number of deep learning frameworks that can help with the implementation of graph neural networks, especially Graph Nets (based on Tensorflow) and PyTorch Geometric. You might need to modify an existing RL agent to make use of one of these frameworks. If you are not familiar with GNNs you can look up these surveys. This article may also be of interest to you: it tackles graph-based environments, and the paper's code is available (it has a custom implementation of A2C and uses PyTorch Geometric -- btw it doesn't use Gym's space.graph since this feature is very recent in Gym).
gym
-
OpenAI Acquires Global Illumination
A co-founder announced they disbanded their robots team a couple years ago: https://venturebeat.com/business/openai-disbands-its-robotic...
That was the same time they depreciated OpenAI Gym: https://github.com/openai/gym
-
Shimmy 1.0: Gymnasium & PettingZoo bindings for popular external RL environments
This includes single-agent Gymnasium wrappers for DM Control, DM Lab, Behavior Suite, Arcade Learning Environment, OpenAI Gym V21 & V26. Multi-agent PettingZoo wrappers support DM Control Soccer, OpenSpiel and Melting Pot. For more information, read the release notes here:
-
Some confusion about variables and functions in mujoco-py
When I browse fetch_env.py, I have a question about the following code snippet:
-
pip install stable-baselines3[extra]
Nvm, this works for me '!pip install setuptools==65.5.0' Source: https://github.com/openai/gym/issues/3176
-
[P] Reinforcement learning evolutionary hyperparameter optimization - 10x speed up
how would this interact/compare with https://github.com/openai/gym?
- What has replaced OpenAI Retro Gym?
-
Understanding Reinforcement Learning
If you'd like to learn more about reinforcement learning or play with a number of samples in controlled environments, I highly recommend you look at the documentation for OpenAI's Gym library and particularly the basic usage page. OpenAI's Gym provides a standardized environment for performing reinforcement learning on classic Atari games and a few other platforms and should be an educational resource. If you'd like a more detailed example, check out this tutorial on Paperspace's blog.
-
Using the cross-entropy method to solve Frozen Lake
Frozen Lake is an OpenAI Gym environment in which an agent is rewarded for traversing a frozen surface from a start position to a goal position without falling through any perilous holes in the ice.
- Is there a publicly available state space model for the Lunar Lander environment?
-
How to Create a Behavioral Cloning Bot to Play Online Games?
typically a more relaxed approach is taken via reinforcement learning, but it requires that you can simulate the game via a given gamestate. take a look at e.g. https://www.gymlibrary.dev/
What are some alternatives?
pytorch_geometric - Graph Neural Network Library for PyTorch
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
pytorch-GAT - My implementation of the original GAT paper (Veličković et al.). I've additionally included the playground.py file for visualizing the Cora dataset, GAT embeddings, an attention mechanism, and entropy histograms. I've supported both Cora (transductive) and PPI (inductive) examples!
carla - Open-source simulator for autonomous driving research.
sr-drl - Implementation of Symbolic Relational Deep Reinforcement Learning based on Graph Neural Networks
tensorflow - An Open Source Machine Learning Framework for Everyone
Keras - Deep Learning for humans
dm_control - Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
open_spiel - OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
rlcard - Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.
agents - TF-Agents: A reliable, scalable and easy to use TensorFlow library for Contextual Bandits and Reinforcement Learning.
Prophet - Tool for producing high quality forecasts for time series data that has multiple seasonality with linear or non-linear growth.