graderjs VS simdjson

Compare graderjs vs simdjson and see what are their differences.

graderjs

💦 Turn your full-stack NodeJS application into a downloadable cross-platform binary. Also works for SPAs, or regular web-sites. (by dosyago)

simdjson

Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks (by simdjson)
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graderjs simdjson
10 65
155 18,409
0.0% 0.7%
0.0 9.2
over 1 year ago 6 days ago
Shell C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

graderjs

Posts with mentions or reviews of graderjs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-01.
  • Use any web browser as GUI, with Zig in the back end and HTML5 in the front end
    17 projects | news.ycombinator.com | 1 Jan 2024
    This is very polished and cool looking. Inspiring. I find this project's level of polish very inspiring.

    It's lovely to see someone has captured this idea and expressed it in the right way to make it interesting to many people. I really hope this mode of desktop apps can take off, at least to the level where the community has something to explore for a while to see if it works. I made something like this for Chrome browsers a while ago, nodejs backends, vanilla front-ends, built-in packaging using pkg. It's just a nice approach: https://github.com/dosyago/graderjs

    And I made a demo using the venerable MS Paint clone JS Paint^0. The dev experience was great, I literally just dropped in the front-end code to the right folder, compiled it and wham, "desktop JS paint" on 3 platforms, haha.

    Using the ubiquitous local browser as the rendering / API engine for desktop just seems smart. And it's technically interesting, because you get to think in terms of how can you step back from the browser, the platform, the front-end and the back-end and come up with a general API that addresses all of it, which is kinda cool.

    0: https://github.com/00000o1/jspaint.exe

  • Graderjs - Use Chrome as a rendering engine for local apps
    1 project | /r/CKsTechNews | 14 Apr 2023
  • Show HN: Use Chrome as a rendering engine for local apps
    1 project | news.ycombinator.com | 14 Apr 2023
  • Ask HN: What is your preferred light weight stack for personal projects?
    2 projects | news.ycombinator.com | 16 Dec 2022
    Client / Server Web App: Node.JS, Bang.html[0], the filesystem

    Native downloadable executable desktop GUI application: Node.JS, GraderJS

    CLI app: ??? Don't know yet, GraderJS can work but it's focused around GUI

    Mobile app: ??? Don't know yet

    Embedded: ??? Don't know yet

    Graphics: Processing (but surely there are much better options nowadays)

    AI: ??? Don't know yet

    [0]: https://github.com/crisdosyago/bang.html/

    [1]: https://github.com/crisdosyago/graderjs/

  • Ask HN: Why aren't there any real alternatives to Electron?
    11 projects | news.ycombinator.com | 26 Mar 2022
    I'm working on an alternative. It's a slightly different take, but provides similar functionality of Node.js plus front end code in a packaged binary. Instead of using a weird custom fork of chrome and downloading that for every different binary we just use the system Chrome browser (or install it once for all apps). Eventually we can probably expand to use other Chrome browsers or even other web driver supported browsers which Firefox seems to be building that support out. I just like the idea of using something that's already on the system.

    Take a look at the wonderful GraderJS, heh :)

    https://github.com/crisdosyago/graderjs

  • Show HN: A simple cross-platform HTML to native-app builder using Chrome
    1 project | news.ycombinator.com | 11 Feb 2022
  • Turn your full-stack Node.js application into downloadable cross-platform binary
    1 project | news.ycombinator.com | 20 Sep 2021
  • Jspaint.exe: JavaScript Paint –~ as a cross-platform native desktop app
    3 projects | news.ycombinator.com | 18 Sep 2021
    For those who didn't reach the end of the README.md, it seems to use an electron-alternative called grader, from the same author:

    https://github.com/i5ik/graderjs

    It runs server and downloads Chrome (if not available already) and starts it in app mode.

  • GitHub - i5ik/graderjs: Turn your full-stack NodeJS application into a downloadable cross-platform binary. Also works for SPAs, or regular web-sites.
    1 project | /r/node | 12 Sep 2021
  • Tauri: An Electron alternative written in Rust
    23 projects | news.ycombinator.com | 19 Feb 2021
    It is a good idea but it is not a new idea

    the interesting history of these sorts of frameworks is that Google actually created a framework that did this and stopped development on it. the code is still on GitHub. And there's a bunch of other frameworks that use a variety of different languages not just rust as the application language that also have this idea of not bundling chromium but instead using the system webview for rendering HTML and JavaScript.

    You can find a bunch of different approaches in lists like "alternatives to electron." There's some on GitHub.

    I took a slightly different approach where instead of using the system web view which I thought you know is going to be inconsistent across systems and it's not going to support the latest HTML JavaScript and security features I used the assumption that the user already has chrome installed which works in a high number of cases or can download and install it if that's not the case. predictably I suppose some people express to satisfaction that it was not using Firefox. using Firefox becomes more possible and more likely I suppose as firefox's support for the dev tools protocol achieves parity with chrome support for that.

    https://github.com/c9fe/graderjs

simdjson

Posts with mentions or reviews of simdjson. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-20.
  • Tips on adding JSON output to your command line utility. (2021)
    2 projects | news.ycombinator.com | 20 Apr 2024
    It's also supported by simdjson [0] (which has a lot of language bindings [1]):

    > Multithreaded processing of gigantic Newline-Delimited JSON (ndjson) and related formats at 3.5 GB/s

    [0] https://simdjson.org/

    [0] https://github.com/simdjson/simdjson?tab=readme-ov-file#bind...

  • 1BRC Merykitty's Magic SWAR: 8 Lines of Code Explained in 3k Words
    4 projects | news.ycombinator.com | 9 Mar 2024
  • Training great LLMs from ground zero in the wilderness as a startup
    3 projects | news.ycombinator.com | 6 Mar 2024
  • simdjson: Parsing Gigabytes of JSON per Second
    1 project | news.ycombinator.com | 23 Jan 2024
  • Use any web browser as GUI, with Zig in the back end and HTML5 in the front end
    17 projects | news.ycombinator.com | 1 Jan 2024
    String parsing is negligible compared to the speed of the DOM which is glacially slow: https://news.ycombinator.com/item?id=38835920

    Come on, people, make an effort to learn how insanely fast computers are, and how insanely inefficient our software is.

    String parsing can be done at gigabytes per second: https://github.com/simdjson/simdjson If you think that is the slowest operation in the browser, please find some resources that talk about what is actually happening in the browser?

  • Cray-1 performance vs. modern CPUs
    4 projects | news.ycombinator.com | 25 Dec 2023
    Thanks for all the detailed information! That answers a bunch of my questions and the implementation of strlen is nice.

    The instruction I was thinking of is pshufb. An example ‘weird’ use can be found for detecting white space in simdjson: https://github.com/simdjson/simdjson/blob/24b44309fb52c3e2c5...

    This works as follows:

    1. Observe that each ascii whitespace character ends with a different nibble.

    2. Make some vector of 16 bytes which has the white space character whose final nibble is the index of the byte, or some other character with a different final nibble from the byte (eg first element is space =0x20, next could be eg 0xff but not 0xf1 as that ends in the same nibble as index)

    3. For each block where you want to find white space, compute pcmpeqb(pshufb(whitespace, input), input). The rules of pshufb mean (a) non-ascii (ie bit 7 set) characters go to 0 so will compare false, (b) other characters are replaced with an element of whitespace according to their last nibble so will compare equal only if they are that whitespace character.

    I’m not sure how easy it would be to do such tricks with vgather.vv. In particular, the length of the input doesn’t matter (could be longer) but the length of white space must be 16 bytes. I’m not sure how the whole vlen stuff interacts with tricks like this where you (a) require certain fixed lengths and (b) may have different lengths for tables and input vectors. (and indeed there might just be better ways, eg you could imagine an operation with a 256-bit register where you permute some vector of bytes by sign-extending the nth bit of the 256-bit register into the result where the input byte is n).

  • Codebases to read
    5 projects | /r/cpp | 5 Dec 2023
    Additionally, if you like low level stuff, check out libfmt (https://github.com/fmtlib/fmt) - not a big project, not difficult to understand. Or something like simdjson (https://github.com/simdjson/simdjson).
  • Simdjson: Parsing Gigabytes of JSON per Second
    1 project | news.ycombinator.com | 30 Nov 2023
  • Building a high performance JSON parser
    19 projects | news.ycombinator.com | 5 Nov 2023
    Everything you said is totally reasonable. I'm a big fan of napkin math and theoretical upper bounds on performance.

    simdjson (https://github.com/simdjson/simdjson) claims to fully parse JSON on the order of 3 GB/sec. Which is faster than OP's Go whitespace parsing! These tests are running on different hardware so it's not apples-to-apples.

    The phrase "cannot go faster than this" is just begging for a "well ackshully". Which I hate to do. But the fact that there is an existence proof of Problem A running faster in C++ SIMD than OP's Probably B scalar Go is quite interesting and worth calling out imho. But I admit it doesn't change the rest of the post.

  • New package : lspce - a simple LSP Client for Emacs
    4 projects | /r/emacs | 30 Jun 2023
    I have same question as /u/JDRiverRun : how do you deal with JSON, do you parse json on Rust side or on Emacs side. I see that you are requiring json.el in your lspce.el, but I haven't looked through entire file carefully. If you parse on Rust side, do you use simdjson (there are at least two Rust bindings to it)? If yes, what are your impressions, experiences compared to more "standard" json library?

What are some alternatives?

When comparing graderjs and simdjson you can also consider the following projects:

jspaint - 🎨 Classic MS Paint, REVIVED + ✨Extras

RapidJSON - A fast JSON parser/generator for C++ with both SAX/DOM style API

DeskGap - A cross-platform desktop app framework based on Node.js and the system webview

jsoniter - jsoniter (json-iterator) is fast and flexible JSON parser available in Java and Go

wry - Cross-platform WebView library in Rust for Tauri.

json - JSON for Modern C++

Godello - Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources)

json-schema-validator - JSON schema validator for JSON for Modern C++

react-native-desktop-qt - A Desktop port of React Native, driven by Qt, forked from Canonical

JsonCpp - A C++ library for interacting with JSON.

sciter-js-sdk - Sciter.JS - Sciter but with QuickJS on board instead of my TIScript

json - A C++11 library for parsing and serializing JSON to and from a DOM container in memory.