gplgpu VS PhobGCC-doc

Compare gplgpu vs PhobGCC-doc and see what are their differences.

gplgpu

GPL v3 2D/3D graphics engine in verilog (by asicguy)
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gplgpu PhobGCC-doc
5 27
630 186
- 3.2%
0.0 6.1
over 9 years ago 12 days ago
VHDL
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gplgpu

Posts with mentions or reviews of gplgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-27.
  • FuryGpu – Custom PCIe FPGA GPU
    16 projects | news.ycombinator.com | 27 Mar 2024
    > There's no open hardware GPU to speak of. Depending on license (can't find information?), this could be the first, and a starting point for more.

    There's this which is about the same kind of GPU

    https://github.com/asicguy/gplgpu

  • Why is it bad to do floating point operations on FPGA?
    1 project | /r/FPGA | 17 Apr 2023
    If you learn better by looking at code, you can look at some Floating point work in my GPLGPU: https://github.com/asicguy/gplgpu/tree/master/hdl/math It's in verilog and has examples of adds, multiplies and reciprocals. Note that it's not fully 100% IEEE compliant. It doesn't handle NAN, +/- infinity. Happy to answer questions, but it'll be intermittent as I'm heading to Vietnam and China for vacation.
  • Exploring FPGA Graphics
    3 projects | news.ycombinator.com | 12 Sep 2022
  • FPGA for graphics processing?
    2 projects | /r/FPGA | 3 Feb 2022
    If you want to see how GPUs were designed in the late 90's check out my github repo: https://github.com/asicguy/gplgpu It's a VGA/ 2D/ 3D chip (pre shaders) from about 1998 ported to an FPGA.
  • Homebrew ray tracing GPU
    1 project | /r/FPGA | 4 Sep 2021
    Impressive work. PM me if you'd like any help on your project as it looks pretty cool. I've got 30 years experience in high speed FPGA/ ASIC design as well as some early graphics work: https://github.com/asicguy/gplgpu

PhobGCC-doc

Posts with mentions or reviews of PhobGCC-doc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-27.

What are some alternatives?

When comparing gplgpu and PhobGCC-doc you can also consider the following projects:

FPGA_DisplayPort - An implementation of DisplayPort protocol for FPGAs

PhobGCC-SW-LR-Jump - Software for a custom Gamecube controller that uses Hall effect magnetic sensors to read the sticks.

projf-explore - Project F brings FPGAs to life with exciting open-source designs you can build on.

PhobGCC-SW - Software for a custom Gamecube controller that uses Hall effect magnetic sensors to read the sticks.